Template:Vassal nodes: различия между версиями
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[[Villages|Village (stage 3)]] or higher [[Nodes|nodes]] enslave nearby nodes, converting them into [[Vassal nodes|vassal nodes]].{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{quote|jahlon-steven-vassal-nodes-quote.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/715343268870619227}} | [[Villages|Village (stage 3)]] or higher [[Nodes|nodes]] enslave nearby nodes, converting them into [[Vassal nodes|vassal nodes]].{{web|https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics|Blog - Know Your Nodes - The Basics.}}{{quote|jahlon-steven-vassal-nodes-quote.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/715343268870619227}} | ||
− | * A {{nodestage|6}} can control up to two {{nodestage|5}} [[Nodes|nodes]]. A {{nodestage|5}} can control one {{nodestage|4}} and one {{nodestage|3}} node. A {{nodestage|3}} can control an {{nodestage|2}} or an {{nodestage|1}}. If the {{nodestage|3}} gets destroyed through a [[Node sieges|siege]], its | + | * A {{nodestage|6}} can control up to two {{nodestage|5}} [[Nodes|nodes]]. A {{nodestage|5}} can control one {{nodestage|4}} and one {{nodestage|3}} node. A {{nodestage|3}} can control an {{nodestage|2}} or an {{nodestage|1}}. If the {{nodestage|3}} gets destroyed through a [[Node sieges|siege]], its dependant {{nodestage|2}} and {{nodestage|1}} [[Nodes|nodes]] are also destroyed.{{livestream|2022-08-26|1h07m34|4XLJelgfO3g}} |
** A vassal network can extend across seas and also include [[Island nodes|islands]].{{quote|steven-stream-clarifications-august-2022.png|link=https://www.youtube.com/watch?v=4XLJelgfO3g&lc=Ugz7c6n33zdFd9oBAdB4AaABAg}} | ** A vassal network can extend across seas and also include [[Island nodes|islands]].{{quote|steven-stream-clarifications-august-2022.png|link=https://www.youtube.com/watch?v=4XLJelgfO3g&lc=Ugz7c6n33zdFd9oBAdB4AaABAg}} | ||
: ''There is a layer of intricacy between how the neighboring nodes advance and what potential parent structure they have in the vassalship tree.''{{quote|steven-vassals.png|link=https://discord.com/channels/256164085366915072/256164085366915072/1091873591181725736}}{{ndash|[[Steven Sharif]]}} | : ''There is a layer of intricacy between how the neighboring nodes advance and what potential parent structure they have in the vassalship tree.''{{quote|steven-vassals.png|link=https://discord.com/channels/256164085366915072/256164085366915072/1091873591181725736}}{{ndash|[[Steven Sharif]]}} |
Версия от 21:49, 15 мая 2023
Village (stage 3) or higher nodes enslave nearby nodes, converting them into vassal nodes.[2][3]
- A Метрополис (стадия 6) can control up to two Город (стадия 5) nodes. A Город (стадия 5) can control one Посёлок (стадия 4) and one Деревня (стадия 3) node. A Деревня (стадия 3) can control an Лагерь (стадия 2) or an Экспедиция (стадия 1). If the Деревня (стадия 3) gets destroyed through a siege, its dependant Лагерь (стадия 2) and Экспедиция (стадия 1) nodes are also destroyed.[1]
- There is a layer of intricacy between how the neighboring nodes advance and what potential parent structure they have in the vassalship tree.[5] – Steven Sharif
- Vassal nodes gain benefits from their sovereign node (parent node) even if the node type of the parent is different to the vassal.[6]
- It is not a bad thing to be vasseled, it is a good thing to be vasseled. It brings many benefits from the Sovereign, which is the the ultimate parent of that vassal network down to the vassal node itself; and it allows that vassal node to even live outside of its normal mechanics. You get to adopt some of the benefits that the node type of your sovereign is, even if your node type as a vassal node isn't the same.[6] – Steven Sharif
- Sovereign nodes collect taxes from their vassal nodes. These taxes cannot be taken by the mayor or other players.[7]
- Vassal nodes must remain at least one node stage below their parent node.[2]
- Neighboring/Adjacent nodes from Экспедиция (стадия 1) upward block the growth of their immediate neighbors. This was intended to be tested in Alpha-1.[8][3]
- Vassal nodes first apply any experience earned to their own deficit (see Node atrophy). It then applies excess experience earned to its parent node.[9]
- If the parent node advances, the vassal is once again able to advance.[2]
- Vassal nodes give excess experience to their parent node and may have their own vassals; so long as they fall within the parent node’s zone of influence.[7][2]
- If a node is capped and is both a vassal and has its own vassals, any experience earned from itself or its Vassals is first applied to its own deficit. Experience beyond that is then sent to its parent node.[9]
- When the vassal reaches its cap it overflows experience up to the parent; and so it can be very good early on for parents to get vassal nodes that are very productive- that have a lot of traffic.[7] – Steven Sharif
- Vassals are subject to the government, alliances, wars, taxes, and trade of their parent node, and are able to receive federal aid from them.[2]
- Vassal nodes cannot declare war on their parent node or any of their vassals.[2]
- Citizens of vassals are bound by the diplomatic states of the parent node.[2]
- If a Node is a Vassal Node and is capped from advancing further, it first applies any experience earned to its own deficit (see Node Atrophy section), and then applies excess experience earned to its Parent Node. If the Parent Node advances and the Vassal is able to grow, it becomes uncapped. If a Node is capped and is both a Vassal and has its own Vassals, any experience earned from itself or its Vassals is first applied to their own deficit. Any experience beyond that is then sent to its Parent Node.[9] – Margaret Krohn