2019-03-26 Blog: Know Your Nodes - Advance and Destroy
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In this edition of Know Your Nodes, we’ll be going over how you can advance and destroy a Node. If you missed our previous article in this series, we highly recommend you check out Know Your Nodes: The Basics. As a disclaimer, we want to note that our game is still in development, so all design decisions are subject to change during our Alphas and Betas. With that in mind, this series will provide you details on our current design plan for Nodes.
На эту страницу ссылаются
- Adjacent nodes
- Дополнительные персонажи
- Apartment destructibility
- Апартаменты
- Architecture
- Artisan buildings
- Ashes of Creation
- Backgrounds
- Barracks
- Buildings
- Business buildings
- Carpentry
- Changing citizenship
- Cities
- Citizenship
- Citizenship benefits
- Default service buildings
- Разрушаемая среда
- Лагерь
- Природная среда
- Экспедиция
- Families
- Freehold destructibility
- Freehold security
- Наделы
- Furniture
- Gameplay
- Homesteads
- Безопасность дома
- Housing decorations
- Housing destructibility
- Housing foreclosures
- Inns
- Kickstarter
- Mercenary NPCs
- Метрополис
- Развитие узлов
- Node atrophy
- Node benefits
- Node building destruction
- Node destruction
- Node footprint
- Node governments
- План и стиль узла
- Node leadership powers
- Node progression
- Node siege completion
- Node siege declaration
- Node siege defenses
- Осады узлов
- Node simulation
- Node stages
- Node taxes
- Node wars
- Узлы
- Open-world PvP
- Поля боя в открытом мире
- Дома игроков
- Player housing benefits
- Процедурная генерация
- Развитие
- PvP
- Расы
- Внешний вид рас
- Расовые особенности
- Расовое влияние
- Roleplaying
- Безопасные зоны
- Service buildings
- Siege declarations
- Участие в осадах
- Осады
- Social organizations
- Static housing
- Static housing destructibility
- Tavern security
- Taverns
- Taxes
- Towns
- Уникальные здания узлов
- Vassal nodes
- Villages
- Дикая природа
- World manager
- Зона влияния
- Зоны и развитие