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Cosmetics

We are very transparent in the business model of subscription with cosmetic only marketplace... I respect and understand the opinion of rather having a box price in-place of cosmetics, but that is not the direction I’ve decided to take. After weighing the benefits to the game and its population, I believe a lower barrier to entry is healthier in the long run, and the steady content release and quality of the product will sustain the retention for subscription and in-turn provide a healthier content release strategy for Ashes.[2] – Steven Sharif
Cosmetics provide a wide array of customization in Ashes of Creation.[3]
- There are no pay-to-win gameplay benefits from any purchasable items.[2][4]
- All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra.[1]
- Types of cosmetics:
- Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5] Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items.[6][7][2]
- I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[5] – Steven Sharif
- In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks.[8] – Steven Sharif
- There will be legendary cosmetics that are only achievable in-game that will never be offered in the cosmetic shop.[6][7][2]
- The most grand looking cosmetics will be from in-game achievment only.[9] – Steven Sharif
- There will not be recolors or material swaps on the monthly cosmetics as a means to populate in-game achievements.[6]
- There will be variants of the monthly cosmetics for Неигровые персонажи and Монстры.[6][10]
- Component pieces of cosmetic armor may be reused in other in-game achievable gear sets.[6]
- From an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variety of looks achievable for an MMORPG of our size.[6] – Steven Sharif
- Different variants of store purchased cosmetic creatures (Pets and Ездовые животные) may exist in the wild.[11][12]
- While the exact same skin will not be available again in the future once it's gone from the Shop, these skins are all variants of creatures that you can expect to see across Verra - so perhaps you will find one with a similar style in-game![11] – Sarah Flanagan
- Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[13][14]
- There will not be mascot looking/furry cosmetics.[15]
- It's important to remember, Ashes is a NO-BOX COST subscription only game, with an optional cosmetic marketplace. This achieves a few things from a monetization model. Having a lower barrier to entry for players to try the game when they don't have to fork out $60 for the box price is good, our box price is 0$. This also places an emphasis on the game's retention and our continual updates and content creation to keep players playing and staying subscribed (a put your money where your mouth is sort of philosophy for us as a company). It also means players don't have to spend $60 every time there is an expansion.[6] – Steven Sharif
- Is there an answer that satisfies everyone? Nope. And that's ok. We are open and transparent with our philosophies and business model. You know what you are getting with Ashes and to me, given my experiences in other games, it is a nice breath of fresh air.[6] – Steven Sharif
- Costume and pet cosmetics don't have a level restriction. Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[16][17]
- I know there have been quite a few questions regarding cosmetics over the years. As we get further along in development, we'll be providing more specific information regarding what specific buildings, items, etc., you can place each cosmetic on. We'll update this for all past items.[18] – Margaret Krohn
- Cosmetics are not tradeable with other players but can be reassigned to other characters (alts) within the same account.[19][20]
Artistic style
В Ashes of Creation реалистичность графики будет выше, чем в большей части западных игр. Графика не будет чересчур стилизованной или "мультяшной".[21]
Мы можем сделать графику ещё реалистичнее, особенно используя движок Unreal Engine 4... Я не хочу видеть слишком уж мультяшную игру. Я не большой поклонник стилизованной графики.[21] – Steven Sharif
NPC variants
There will be variants of the monthly cosmetics for Неигровые персонажи and Монстры.[6][10]
We've mentioned this before about what the cosmetics do, but all of those pre-order pack items allow us to create the world. They're the NPCs in the world. They help us make NPC variants. The clothing and costumes are costumes that we'll be putting on NPCs. You're actually helping us create the world.[23] – Margaret Krohn
Obtaining cosmetics
Некоторые косметические предметы могут быть получены в игре:[24]
Достижения могут предоставлять косметические предметы.[24]
Не все косметические предметы будут доступны внутриигровыми средствами. Такие предметы можно будет приобрести в косметическом магазине.[24]
Предметы из косметического магазина могут быть ограниченными в количестве или во времени отведенном на покупку. Они будут уникальными, но в игре всё равно будут косметические предметы которые очень трудно получить, а также косметические предметы которые выглядят отлично и даже лучше чем косметическом магазине... В игре будет доступно множество косметических предметов так как это очень увлекательный аспект MMO-игр.[25] – Steven Sharif
Cosmetic store

Будут легендарные косметические предметы, которые можно заработать и получить в игре с помощью игровых систем, но это потребует значительных усилий и работы; и эта косметика будет наравне с косметикой, предлагаемой на рынке... Это дает компании дополнительный доход, чтобы мы могли продолжать финансировать разработку контента и преодолевать разрыв, который не имеет какой-либо механики pay-to-win.[7] – Steven Sharif
Магазин косметики позволяет игрокам покупать косметику для использования в Ashes of Creation.[24] Косметический магазин предлагает товары в ограниченном количестве и в ограниченное время, чтобы помочь поддерживать развитие игры.[5]
- Косметика как с точки зрения количества, так и с точки зрения качества, достижима с помощью внутриигровых средств.[5]
- Ничто в косметическом магазине не даёт значительное преимущество над игроками не осуществлявших игровых покупок pay to win.[4]
Ничто в нашем магазине никогда не будет платным, поскольку мы считаем, что эта практика сильно вредит жанру MMORPG..[4]
- Магазин косметики предложит разнообразный выбор неповторимых образов.[8]
Я хочу поощрить покупки в косметическом магазине для поддерживаемости дополнений которые мы задумали, так как мы не берём единоразовую плату за игру. Я хочу поощрить это предлагая ограниченные предметы: ограниченные по времени и количеству, так чтобы при их покупке вы были уверены, что они не появятся позже в каком-либо другом качестве. Однако, я хочу убедиться что сравнимые косметические предметы, как по качеству, так и по количеству будут доступны посредством выполнения внутриигровых достижений. Потраченные время и усилия должны радовать результатами[5] – Steven Sharif
- Все предметы из косметического магазина будут недоступны для торговли.[20] Для косметических предметов не будет предусмотрено механизма передачи в дар.[27]
Я не хочу, чтобы косметические предметы, которые можно купить на рынке, можно было передавать... потому что это своего рода перевод денег за потенциально что-то в игре.[27] – Steven Sharif
Pre-order packs
Наборы предзаказа доступны в косметическом магазине.[28]
- Набор предзаказа Wayfarer (История).
- Набор предзаказа Expeditionary (История).
- Набор предзаказа Voyager (История).
- Набор предзаказа Voyager plus (История).
Cosmetic binding
Все предметы из косметического магазина не будут доступны для продажи.[20]
- Косметикой нельзя обмениваться с другими игроками, но ее можно передназначить другим персонажам (alts) в той же учетной записи.[19][20]
- Это отменяет предыдущее утверждение о том, что присвоение персонажу косметики, привязанной к учетной записи, не может быть отменено.[29]
Pay to win
Ashes of Creation не будет pay to win.[30][7][31]
"Ashes of Creation не будет pay to win, это наше обещание сообществу. Один из ключевых принципов установленных нами для Ashes of Creation это очень сильное желание сохранить равные возможности игроков."[31]
В прошлом появилось много разработчиков и компаний — и меня это тоже задело. — и они сказали, что у нас не будет системы pay-to-win, а затем — бум — они внедряют некоторые модели pay-to-win. Мы постоянно заявляли, что не будем платить за победу, и в предварительных заказах, которые мы предоставляем, и даже на Kickstarter не было абсолютно никаких компонентов оплаты за выигрыш. Так что мы не только будем говорить, но и двигаться в эту сторону![7] – Steven Sharif
Поскольку мы не продаем лутбоксы ГСЧ, это означает, что за игру в Ashes of Creation не взимается плата за лутбоксы ГСЧ, только подписка; и это выгодно, потому что снижает входной барьер, а нам, очевидно, нужна большая численность населения; но в то же время одним из способов увеличить потоки доходов для поддержания постоянных обновлений и выпусков новых глав и дополнительного контента в игре является рынок только косметики; а это означает абсолютно полное отсутствие платы за выигрыш; и это будет соблюдаться вечно.[30] – Steven Sharif
Ячейки инвентаря, лутбоксы ГСЧ и зелья XP / опыта считаются pay-to-win.[32][33][34][35]
- Повышения уровня или автоматического выравнивания не будет.[36]
- В Ashes of Creation е будет системы лутбоксов ГСЧ.[32]
Мы также не будем использовать систему лутбоксов ГСЧ для косметики. В настоящее время у нас есть косметический магазин, который предлагает товары в ограниченном количестве и по времени, чтобы помочь поддерживать развитие игры. Эти предметы носят чисто декоративный характер и не дают никаких игровых преимуществ. [32]
- Несколько учетных записей и мультибокс на разных компьютерах в настоящее время не считаются pay-to-win.[33][37][38]
Мое определение pay-to-win — это все, что влияет на внутриигровую экономику, количество внутриигровых действий, ваши способности или навыки... На мой взгляд, слоты инвентаря и зелья XP будут считаться pay-to-win.[34] – Steven Sharif
- В: Будут ли лутбоксы ГСЧ?
- А: Я не люблю ГСЧ. Archeage заставил меня ненавидеть уловки монетизации ГСЧ.[35] – Steven Sharif
Transferring cosmetics between alts
Косметика может быть переназначена другим персонажам (альтернативный вариант) в пределах учетной записи, но может быть активен только на одном персонаже за раз.[19][40][41]
- Скорее всего, будет перезарядка для перераспределения косметики между персонажами.[19]
- Страница управления учетной записью используется для назначения или переназначения краудфандинговых скинов и элементов, которые применимы только к одному персонажу за один раз.[42][40][41]
Skins

Providing these limited options that collectors out there like when it comes to achieving and/or purchasing cosmetics. It means something I think when players make that decision to purchase or they go through the rigorous portion of achieving those things in game that it is not just everywhere around them and becomes meaningless at that point.[30] – Steven Sharif
Accessories/armor, Buildings, Караваны, Ездовые животные, Pets, and Корабли sold in the cosmetic store are skins.[44][45][46]
- Skins are cosmetic items that do not grant the user any benefit.[1]
- Skins are only be able to be applied to things that have already been earned, crafted or found within Ashes of Creation.[47][48]
- Owning cosmetics does not guarantee the acquisition of the item the cosmetic can be used on. Players must still achieve the corresponding item/building.[47] – Steven Sharif
- Caravan skins change the appearance of an in-game mount and in-game caravan that are hooked up to each other.[51][52]
- The best skins will be in-game achievable.[53]
- The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[53] – Steven Sharif
Racial skins
Racial skins enable a player to change their character's racial appearance.[54][55]
- Racial skins transform the race of the character to that skin. The original racial appearance of the character is entirely replaced.[56]
- Racial skins can be toggled on and off.[55]
You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[56] – Steven Sharif
Racial skins are not costumes. This means that armor and character customization is possible on these.[57]
There are plans to create other racial skins.[60]
- Some potential future ideas include undead and werewolf (lycan) skins.[61]
Freehold building skins

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold.[63]
Freehold building skins were offered as Kickstarter and Summer crowdfunding rewards and are currently available in pre-order packs.[64][65][66][67][68]
- Freehold building skins can also be achieved in-game.[69]
- Freehold skins can be applied to blueprints matching the type of freehold building: housing, artisanship, and business.[63][69][71][64][17][50][16]
- Cosmetics that we have sold as part of different packs throughout the past- our pre-order system: Those cosmetics are split into three primary categories: housing, artisanship, and business; and we will have a breakdown that we're going to be releasing of the cosmetics that have come previously and which categories they exist in, but players will have the option to override the appearance of a blueprint that exists within one of those categories with an associated cosmetic skin; and that is obviously not just something that can be purchased through the pre-order system, but also can be achieved in-game as well- our cosmetics that can be applied to specific building types. And we don't get as granular where, let's say, you might have a shrine cosmetic, and you have, let's say, a blacksmith building that you wouldn't be able to apply the shrine to the blacksmith building. If the shrine exists in the artisanship lane you can apply it to any artisanship type building, but not to a house or business. so giving a little bit of additional context there.[69] – Steven Sharif
- The vast majority of cosmetic freehold skins apply to homestead buildings.[73]
- A planned feature may allow multiple buildings to be replaced by a single large cosmetic skin.[74]
- Cosmetics that are are very large in size- we will have a system that's not been developed yet, but we've been planning for this: we'll have a system where multiple buildings can be occupied space-wise by the larger cosmetic. So, a cosmetic might replace the visual appearance of one particular building, but then you'll be able to have that footprint occupy multiple buildings to replace the visual appearance. So that way you're still utilizing the similar amount of space.[69] – Steven Sharif
- Baronies won't impose any appearance restrictions on freehold buildings.[75]
Caravan skins
Скины караванов ("Прокачай мой караван") доступны в косметический магазин.[46]
- Скин изменяет внешний вид внутриигрового маунта и игрового каравана, которые связаны друг с другом. [51][52]
- Компоненты каравана и маунта скина не могут быть использованы отдельно.[51][52]
- Косметика для зданий, кораблей, караванов и маунтов требует, чтобы сначала был получен внутриигровой предмет, чтобы применить косметику.[16][17]
Вам понадобится ваше собственное существо и караван, соединенные друг с другом, а затем косметический скин каравана покроет их всех, чтобы они выглядели так, как изображено на картинке. вы не можете отдельно отделить этот скин для каравана, поэтому вам нужен отдельный скин для маунта, если вы хотите ездить на нем независимо.[51] – Sarah Flanagan
Ship skins
Ship skins apply to certain ship types.[45]
- Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[16][17]
Mount skins
Mount skins can be applied to the appearance of mounts that were earned in-game.[16][17][41][77] These are applicable to specific classes (tiers) of mounts.[48]
- For example, the Ramstrider skin will only be applicable to the class of land mounts (tier 1), and the Nighthunter Gryphon skin is only applicable to the class of royal mounts (tier 3).[48]
- Certain tier 2 mount skins (such as the Emberstorm Dragon) can be upgraded to tier 3 skins if they also apply to royal mounts.[78]
- Acquiring achievements like t3 mounts or t2 mounts to use cosmetics on will require varying degrees of effort, skill and strategy. Once achieved players can use those cosmetics.[79] – Steven Sharif
Pet skins
Cosmetic pets are available for purchase from the cosmetic store.[44]
Cosmetic pets, since non-functional from a gameplay perspective, can be summoned at lvl 1.[16] – Steven Sharif
Guild hall skins
Accessory skins
Аксессуары в Ashes of Creation относятся к:
- Косметические скины занимающие определенные слоты.[44][80]
- Ювелирные изделия, такие как кольца и ожерелья.[81]
Mount barding skins
Mount barding (also referred to as Saddles) is armor for mounts in Ashes of Creation. Mount barding is similar in concept to player armor.[83]
- The higher the level of barding, the better looking it will be.[83]
- Barding will have multiple components that can be equipped. Each component will increase the stats of the mount, such as hit points and speed.[84][83]
- Barding cosmetics can only be applied to mounts with barding cosmetic slots.[85]
- Cosmetic skins may only be applied to barding/saddle items that are earned in-game.[86]
- Barding skins can not be applied over a mount skin.[87]
- The mount skins are applied to the mount, and barding (think of it like an accessory appearance) can not be applied over the mount skin.[87] – Cody Peterson
- Barding skins' appearance may differ depending on the type of mount.[85]
Housing decorations
Housing decorations are available for purchase from the cosmetic store.
Backer only armor skin
All Kickstarter backers receive a unique armor skin set.[88]
Costumes

The costume cosmetics that are included in each month's pre-order set are indeed a full piece, and when you put it on it will cover your entire appearance. You will not be able to mix and match/toggle those pieces individually (other than your helmet) when you're wearing the entire costume. This is partially why there is a separate category for accessories - those are able to be worn/equipped on a more individualized basis, so you can mix and match to your liking![90] – Sarah Flanagan
Costumes are available for purchase from the cosmetic store.[66]
- They do not include any weapons pictured.[91]
- Costumes are one piece outfits that cover all gear slots regardless of armor type.[92][90][93][80][94]
- Full costumes do not mix and match pieces.[94] – Steven Sharif
- Costumes don't have a level restriction or require an in-game item to be obtained first.[16][17]
- Costumes are not gender or race locked, but can adapt based on a character's gender and race.[95][96][13][14]
- Racial skins appear along with any costume appearances.[59][57]
- All hoods and head slot items, whether part of a complete costume or individual gear, will have the option to be shown or hidden on the character by the player.[97][90][98]
Armor appearance

We want to be realistic with the application of particular types of armor, such as plate armor. In this regard for the different sexes there's a fine line that has to be drawn between accentuating the form of the sex as well as making it somewhat realistic and actually applicable to the environment.[99] – Steven Sharif
Gear is intended to be realistic in appearance.[100][101]
- There will not be "oversized" weapons.[102]
- Armor will not be overly sexual in appearance.[101]
- I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[100] – Steven Sharif
- Some armor and costumes will be more revealing than others, but there will not be nudity in the game.[103]
- There might be sliders, but there are not gonna be naked sliders.[103] – Steven Sharif
Armor will take on a racial appearance.[104] Weapons will scale in size based on race.[105]
Each race is getting its custom geo pieces, which then will share thematic components such as color palette, attachments, design filigree. Those types of things will get shared across the geo but generally you're going to see unique races with unique geo.[106] – Steven Sharif
- Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[13]
Players can change gear colors using dyes.[107][108]
Helmet display can be toggled on and off.[109]
Particle effects are used to denote the importance and rarity of some weapons.[111]
Crafters are able to influence what their crafted items will look like.[112][113]
Weapons are able to be sheathed.[114][115]
Appearance slots/Transmogs
Снаряжение будет иметь слоты для внешнего вида (трансмутация/трансмогрификация/косметические слоты) , которые используются для копирования внешнего вида предмета (в некоторых случаях).[116][117]
- Существуют правила нанесения косметических средств на определенные предметы, в отличие от костюмов, которые не имеют ограничений по уровню.[17]
- Косметические слоты могут быть включены или выключены игроком.[118]
- «Внешний вид игрока по умолчанию» может автоматически применяться во время осад или других крупномасштабных сражений для повышения производительности на стороне клиента.[119][120]
Gear attachments
Attachments are able to be unlocked as flair pieces to armor to create a customizable look.[121]
- There will be hundreds of attachments available ranging from a small clasp to the front plate of a breast plate.[121]
Gear appearance priority
Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[122][123][124]
- Only one item can show at a time, and that is determined by player choice.[114]
- Some ranged or melee abilities require a specific weapon to be equipped. Weapons that are equipped in the character's ranged or offhand slots will automatically swap in and out as required by the skill.[125][126][127]
- Weapons are able to be sheathed.[114][115]
- Idle animations will be selectible by players in the character creator.[128]
Внешний вид персонажа

There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.[130] – Steven Sharif
Внешний вид персонажа can be customized in the character creator (CC)[132] and via in-game salons/barbershops.[133][134]
- We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[135] – Steven Sharif
- Character models are focused on realism.[136]
- A player will see a generic character before customization.[137]
- Character designs will have influences from a wide range of cultures, such as European, African and Asian.[138]
- Lolis will not be in the game.[139][140]
- Sliders and other controls, such as color palettes, will offer flexibility in customization but there will be limits based on race, gender, and the artistic style guidelines that the developers are adhering to.[141][142][139][143][144]
- There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.[139] – Steven Sharif
Косметические предметы
Косметические предметы позволяют игрокам настраивать внешний вид своих персонажей в игре.[145]
- Цвет глаз.
- Цвет кожи.
- Цвет волос.
- Причёски.
- Татуировки.
- Шрамы.
Косметические предметы производящие косметические эффекты внутри игры также будут доступны.[146]
- Фейерверки.
- Пикники.
- Лагеря.
Dyes
Красители в Ashes of Creation относятся:
- Косметические предметы используемые для изменения цвета брони.[24][108]
- Материалы используемые в крафте.[147]
Красители можно изготовить.[148]
Dye usage
Краски это одноразовые предметы которые при использовании меняют цвет предметов/экипировки.[149][150]
- Для окрашиваемых предметов можно использовать только один краситель. Игрок может свободно использовать разные красители на разных предметах, которые можно окрашивать[149]
Краски с Kickstarter и летней краудфандинговой кампании являются набором уникальных цветов которые не могут быть получены игроками не участвовавшими в краудфандинге. Эти краски не являются используемыми как обычные. Вместо этого они используются для изменения цвета других красок полученных в игре.[151]
- Они назначаются персонажу с пользовательской страницы управления аккаунтом.
- Они не заканчиваются, поэтому могут быть использованы для постоянного перекрытия цветов других красок.
- Когда краска перекрывается, она становится привязанной к этому персонажу, так что цвета не могут быть проданы.
- При продаже или передаче предмета цветовые изменения откатываются.
Dyeable items
Dyes only affect tagged portions of dyeable armor or cosmetic items.[152]
Outside of wanting to keep maybe some identity from a lore perspective; for example if you have like a white lion's suit of armor, you may not want that white lion suit of armor to be black or blue. So, it's possible. It depends on the costume itself.[152] – Steven Sharif
Seasonal cosmetics
There are seasonal cosmetics in Ashes of Creation.[24][154]
- Seasonal cosmetics can be obtained in-game.[24]
Эмодзи
Эмодзи добавляют огоньку в чат и позволяют показать графическое представление вашего персонажа.[155] Наборы Эмодзи были доступны во время кампаний на Kickstarter, включая Summer crowdfunding на уровнях Исследователь и выше.[155]
Будут и ролевые эмодзи, такие как бросок игральной кости.[156]
Ashes of Creation Apocalypse cosmetics
Ashes of Creation Apocalypse cosmetic rewards

Progression and experience tracking for participation in Ashes of Creation Apocalypse testing entitled players to earn unique cosmetic rewards. These earned rewards will carry over in player's accounts to live launch of the MMORPG.[158][159]
- Armor appearances.[159]
- Costumes.[158][160]
- Emotes.[158]
- Freehold building skins.[158]
- Furniture.[158]
- Hairstyles.[160]
- Ездовые животные.[158][160]
- Pets.[161]
- Weapon skins.[158][160][162][163]
One of the ways we want to give back to the Community in participating in this testing is allowing for progress, quests, achievements rewards to be gained in Apocalypse... You will have rewards and quests and achievements that you and your participation and your performance in that game, whether it be the Castle Siege, the Horde Mode or the Battle Royale will earn you cosmetics. There will be costumes. There will be mounts to earn. There will be housing and furniture. There will be emotes. There will be weapon variants. A lot of these are what we have in production for our project Ashes of Creation, we apply some variants and skins for and make them only available through participating in helping us test these different game modes. And they will carry over to your account on the MMORPG.[158] – Steven Sharif
The account used for Apocalypse is the same account used for the MMORPG. Unique skins earned in Apocalypse will be added to the MMORPG as rewards for helping to prepare for the Alpha and Beta stages of Ashes of Creation.[163]
- Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within the Ashes of Creation MMORPG.[48]
- Skins earned in Apocalypse will be available to apply at certain tiers, levels and/or access points within the MMORPG.[48]
So it's not that you'll be able to equip necessarily an item at level one. These are all cosmetic skins. Again we are not about the pay-to-win or pay-to-convenience life. What we want to do instead is as you earn, craft, or find equipment in the MMORPG, these skins that you've earned in Apocalypse will be available at certain tiers, levels and/or access points. So for example, we have different grades of mounts right. We have the base one land mounts. We have the Royal mounts. We have the flying mounts if you're a mayor or King or Queen. We have legendary mounts. These classes of mounts will have available skins associated with those particular classes... If you have the Ramstider skin that you've earned from Apocalypse, you'll be able to apply that to your first land mount, which will probably be earned within the first five levels you'll earn a land mount. However if you have let's say for example the Gryphon, which will be a glideable mount. I'm sorry what's the name of the what's the name of the night one. The midnight- is the midnight bird or something like? The Nighthunter Gryphon. I think that's it. If you have that skin you'll only be able to apply that skin to a Royal mount so you'll still have to earn these things. Remember our position is that of: You need to earn these things in Ashes first. They're not purchasable or earned outside in Apocalypse and you're granted that immediately. These are skins that you apply to the things you earn in Ashes.[48] – Steven Sharif
These cosmetics reflect the lore of Ashes of Creation Apocalypse, which is set before the fall.[159]
- Armor appearances will reflect the ancient cultures of Верра.[159]
One thing that we announced to our alpha one backers that I know they love clarity on is that we'll also be including progression and experience tracking for participation and testing that will entitle them to some unique cosmetics as well that reflect on the lore of this setting, which is before the fall. So you'll be able to acquire some armors that reflect some of the ancient cultures of Verra that you will earn and hold for live launch.[159] – Steven Sharif
It would be like your ancestors kept these curios for you.[159] – Jeffrey Bard
Examples of some Kickstarter rewards will be included in Ashes of Creation Apocalypse.[164]
Смотрите также
Ссылки
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- ↑ Прямая трансляция, 2017-05-08 (48:52).
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- ↑ Прямая трансляция, 9 Июля 2018 (55:20).
- ↑ Ashes of Creation cosmetic store.
- ↑ 27.0 27.1 Интервью, 2018-05-11 (32:36).
- ↑ 28.0 28.1 Косметический магазин Ashes of Creation.
- ↑ Прямая трансляция, 2021-04-30 (1:20:03).
- ↑ 30.0 30.1 30.2 Прямая трансляция, 2020-11-30 (56:02).
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- ↑ 33.0 33.1 Прямая трансляция, 2020-07-25 (48:28).
- ↑ 34.0 34.1 Подкаст, 2018-08-04 (1:57:56).
- ↑ 35.0 35.1
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- ↑ 44.0 44.1 44.2
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- ↑ 48.0 48.1 48.2 48.3 48.4 48.5 Прямая трансляция, 2018-12-06 (41:43).
- ↑ 49.0 49.1 49.2 Прямая трансляция, 2023-06-30 (1:15:34).
- ↑ 50.0 50.1 50.2 Прямая трансляция, 2020-08-28 (2:14:06).
- ↑ 51.0 51.1 51.2 51.3 51.4
- ↑ 52.0 52.1 52.2 52.3
- ↑ 53.0 53.1
- ↑ Прямая трансляция, 2017-05-12 (1:04:04).
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- ↑ 56.0 56.1 Прямая трансляция, 2020-05-29 (1:42:43).
- ↑ 57.0 57.1 Kickstarter 12k+ backers.
- ↑
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- ↑ 63.0 63.1 63.2 Blog: Exploring the Boundless Opportunities of Freeholds.
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- ↑
- ↑ 66.0 66.1 What is included with my Pre-Order package?
- ↑
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- ↑
- ↑ Development Update with Freehold Preview.
- ↑
- ↑ Прямая трансляция, 2023-04-07 (31:49).
- ↑ Прямая трансляция, 2023-06-30 (1:21:07).
- ↑ Интервью, 2023-07-09 (31:18).
- ↑ Прямая трансляция, 2021-12-23 (1:21:32).
- ↑ Прямая трансляция, 2018-04-8 (PM) (51:49).
- ↑ Прямая трансляция, 2019-09-30 (1:39:01).
- ↑
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- ↑ Прямая трансляция, 2022-03-31 (1:21:44).
- ↑ Leader of Men
- ↑ 83.0 83.1 83.2 Прямая трансляция, 2020-05-29 (58:31).
- ↑ Прямая трансляция, 2020-09-30 (45:37).
- ↑ 85.0 85.1
- ↑ Прямая трансляция, 2020-09-30 (45:26).
- ↑ 87.0 87.1
- ↑ Ashes of Creation Kickstarter.
- ↑ Ashes of Creation Store: Vestments of the Runecarvers.
- ↑ 90.0 90.1 90.2
- ↑
- ↑
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- ↑ 94.0 94.1
- ↑ Forums - Livestream Q&A 2022-08-26.
- ↑
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- ↑ 99.0 99.1 Прямая трансляция, 2020-05-29 (50:20).
- ↑ 100.0 100.1 Прямая трансляция, 2017-05-26 (19:51).
- ↑ 101.0 101.1 Reddit Q&A, 2019-01-8.
- ↑
- ↑ 103.0 103.1 Прямая трансляция, 2021-12-23 (1:34:07).
- ↑ Подкаст, 2018-08-04 (53:43).
- ↑ Прямая трансляция, 2022-10-28 (1:41:06).
- ↑ Прямая трансляция, 2021-09-24 (1:25:27).
- ↑ Прямая трансляция, 2017-07-18 (54:56).
- ↑ 108.0 108.1 108.2 Прямая трансляция, 2017-07-28 (9:47).
- ↑
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- ↑
- ↑ Прямая трансляция, 2020-11-30 (1:05:22).
- ↑ Прямая трансляция, 2017-05-24 (24:19).
- ↑ 114.0 114.1 114.2
- ↑ 115.0 115.1 Прямая трансляция, 2017-09-03 (48:56).
- ↑ Интервью, 2018-08-24 (5:28).
- ↑ Прямая трансляция, 2017-11-17 (22:33).
- ↑ Прямая трансляция, 2018-02-09 (50:29).
- ↑ Прямая трансляция, 2020-07-25 (54:10).
- ↑ Прямая трансляция, 2019-11-22 (1:08:05).
- ↑ 121.0 121.1 Интервью, 2018-10-20 (3:34:46).
- ↑
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- ↑ Прямая трансляция, 2018-06-04 (19:48).
- ↑ Прямая трансляция, 2022-09-30 (49:16).
- ↑ Подкаст, 2021-09-29 (40:50).
- ↑ Интервью, 2018-05-11 (16:32).
- ↑ Прямая трансляция, 2022-01-28 (39:30).
- ↑ Видео, 2022-03-31 (13:47).
- ↑ Прямая трансляция, 2020-04-30 (46:51).
- ↑ Прямая трансляция, 2022-06-30 (1:01:00).
- ↑ Прямая трансляция, 2017-05-08 (47:35).
- ↑ Прямая трансляция, 2022-04-29 (5:05).
- ↑ Прямая трансляция, 2017-05-15 (51:19).
- ↑ Прямая трансляция, 2018-04-8 (PM) (13:39).
- ↑ Прямая трансляция, 2017-06-30 (11:21).
- ↑ Прямая трансляция, 2017-06-30 (10:04).
- ↑ Прямая трансляция, 2017-06-30 (12:39).
- ↑ 139.0 139.1 139.2 Подкаст, 2021-09-29 (18:19).
- ↑
- ↑ Прямая трансляция, 2022-03-31 (1:00:14).
- ↑ Видео, 2022-03-31 (9:23).
- ↑ Прямая трансляция, 2020-04-30 (1:10:46).
- ↑ Прямая трансляция, 2017-06-30 (13:13).
- ↑ Прямая трансляция, 8 Мая 2017 (48:49).
- ↑ Прямая трансляция, 26 Мая 2017 (32:14).
- ↑ Alpha-1 screenshot.
- ↑
- ↑ 149.0 149.1 Прямая трансляция, 2020-10-30 (1:14:34).
- ↑ Прямая трансляция, 2017-05-26 (3:04).
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- ↑ 152.0 152.1 152.2 Прямая трансляция, 2018-04-8 (PM) (18:48).
- ↑ Ashes of Creation Store: Festive Protector's Garments
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- ↑ 155.0 155.1 Прямая трансляция, 2017-05-08 (48:49).
- ↑ Прямая трансляция, 2017-05-22 (58:51).
- ↑ Blog: October Giveaway - Free Armor of the Autumn Knight.
- ↑ 158.0 158.1 158.2 158.3 158.4 158.5 158.6 158.7 Прямая трансляция, 2018-10-31 (38:47).
- ↑ 159.0 159.1 159.2 159.3 159.4 159.5 Прямая трансляция, 2018-09-27 (27:27).
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- ↑ 163.0 163.1 Прямая трансляция, 2018-12-06 (26:12).
- ↑