- Freeholds are limited to one per account.
- Freeholds are approximately half an acre in size. Expansions and upgrades are available as node progression allows.
- 1 Freehold placement
- 2 Freehold buildings
- 3 Freehold professions
- 4 Underrealm freeholds
- 5 Freehold building skins
- 6 Freehold benefits
- 7 Freehold security
- 8 Freehold destructibility
- 9 Housing types
- 10 Real estate
- 11 Смотрите также
- 12 Примечания
- Pathing routes (Roadways).
- Dungeons and other points of interest.
- Spawn areas.
- Other freehold plots.
- Hard terrain features, such as mountainsides or cliffs.
- Basements in freehold buildings are to be decided.
Depending on where your place you're freehold, you're gonna have different environmental tiles available to you and those will kind of enable or buff existing structures that you place in your Freehold... I don't know that we would put like fish farming just for a freehold that's on a river. What we would probably do is give you a buff to fishing in that area. That kind of a thing. So there'll be more buffs for existing things rather than necessarily a special buildings just for that area. But again we're not fully baked in on that system yet, so it's very possible though we end up going down that direction. – Джеффри Бард
- Animal husbandry.
- Crafting stations can be located on freeholds or within nodes.
- Player-owned Taverns on freehold plots.
- Развитие надела открывает новые бонусы, способности и возможности.
Мы хотим предоставить развитие во многих системах и частью развития надела является то что после постройки основных зданий чем дольше вы и этот надел существуете и чем вы продуктивнее, тем больше у этих строений будет возможностей повысить свой уровень: предоставляя новые бонусы, новые способности, новые возможности; и просто выживание в этом мире уже подвиг, так что оно вознаграждается развитием таких вещей. – Стивен Шариф
- Квесты которые могут быть получены только в тавернах, которыми владеют игроки.
- Еда и напитки которые предоставляют баффы на время после того как игрок покинет таверну.
- Рецепты которые могут быть проданы игрокам с профессией повара. Получить такие рецепты можно будет только в определённом месте у бизнеса которым владеют игроки.
Artisan freehold features are also affected by adjacent terrain features. For example: building next to a river provides a nearby source of clean freshwater, and will have a positive effect on crops.
- This will affect Farming and Animal husbandry professions.
- Since players may only have one Freehold, they must choose their Artisan specializations accordingly if they wish to place it in the Underrealm.
Freehold building skins
Freehold benefits include:
- Because freeholds are built within a Node’s ZOI, they grant citizenship.
- Freeholds allow the owner to sell consumables that are only purchasable for specific buildings.
- A player may store items in their freehold.
- Freeholds will have access lists.
- Co-ownership is planned but may not initially be in the game.
Players cannot steal from a Freehold under normal circumstances.
- NPC guards that permanently exist on a freehold are not a planned feature.
- Guards may be available for hire to defend freeholds after a successful node siege.
- Q: We were discussing in chat earlier about freeholds and whether or not a person would be safe in their home or within the entirety of their freehold from getting player killed?
- A: I think our initial testing is going to revolve around the footprint of their freehold and then we'll take into consideration the metrics gleaned from that testing. – Стивен Шариф
- Players and their allies may defend their freehold for this period of time.
- Structures and guards may be obtained to defend freeholds during this period.
After the two hour period of open combat following a successful node siege, any remaining freeholds will exist under a grace period for roughly 1 week where another node may take over the zone of influence of the freehold.
- If a freehold does not reside within the ZOI of a stage three (Village) node or above, it will be destroyed.
Once the vulnerability period is complete, any remaining Freeholds will exist under a grace period for roughly 1 week where another Node may take over the Zone of Influence of the Freehold. – Margaret Krohn
- Blueprints are mailed to the player to utilize for future placement.
- Destroyed freeholds are subject to material loss.
- Certificates will track major milestones (such as Furnaces and Homesteads, for example).
Not just in APOC where we want a completely destructible environment, but also in the MMORPG when it comes to Dungeons and traversing certain areas. We want destruction to be a very core element of how players make their way through the world. – Стивен Шариф
|Apartments||Instanced.||Town stage and higher.||One per server.|
|Freeholds||Open world.||Village stage and higher.||One per account.|
|Static housing||In-node.||Village stage and higher.||One per server.|
- In-node housing will be at a premium, and is expected to be hotly contested.
- The more apartments that have been purchased in a node, the higher the price scales.
- Players will not be able to exceed their allotment of housing in the game.
This will allow players to transfer real property goods. This includes freeholds, this includes static housing, this includes apartments that they may own; and they can sell those because those will have a limited and finite quantity. – Стивен Шариф
Rental and leasing concepts are currently under consideration.
Some concepts that we have is going to be rental or leases that could be had allowing players to kind of lease a property for a period of time where they will have control rights over utilizing storage based on the area, controlling the furniture or access point; all that kind of stuff. – Стивен Шариф
- Видео, 25 May 2017 (0:02).
- Стрим, 5 May 2017 (31:51).
- Node series part II – the Metropolis.
- Интервью, 11 May 2018 (50:47).
- Стрим, 16 October 2017 (56:42).
- Стрим, 16 October 2017 (56:38).
- Стрим, 19 May 2017 (32:23).
- Стрим, 9 May 2018 (40:24).
- Стрим, 26 May 2017 (34:21).
- Ashes of Creation Store: Velkor's Eye.
- Стрим, 24 May 2017 (9:58).
- Стрим, 28 June 2019 (1:09:22).
- Стрим, 26 May 2017 (44:11).
- Стрим, 6 December 2018 (44:14).
- Стрим, 31 October 2018 (46:18).
- Стрим, 1 June 2017 (24:30).
- Стрим, 12 May 2017 (1:00:18).
- Подкаст, 23 April 2018 (29:56).
- Подкаст, 11 Мая 2018 (48:29).
- Стрим, 26 May 2017 (50:00).
- Подкаст, 23 Апреля 2018 (29:56).
- Стрим, 5 May 2017 (32:44).
- Стрим, 5 May 2017 (15:47).
- Стрим, 19 May 2017 (54:01).
- Стрим, 19 May 2017 (26:40).
- Стрим, 9 February 2018 (51:57).
- Стрим, 17 May 2017 (1:03:23).
- Интервью, 8 August 2018 (6:44).
- Стрим, 18 January 2018 (31:05).
- Стрим, 19 May 2017 (28:04).
- Интервью, 11 May 2018 (28:21).
- Blog - Know Your Nodes - Advance and Destroy.
- Стрим, 19 May 2017 (29:34).
- Стрим, 18 July 2017 (40:14).
- Стрим, 17 November 2017 (47:10).
- Ashes of Creation Apocalypse Early Access.
- Видео, 24 September 2019 (0:10).
- Стрим, 28 June 2019 (31:15).
- MMOGames interview, January 2017
- Стрим, 12 May 2017 (52:01).
- Стрим, 30 May 2019 (1:23:41).