Intrepid Studios was founded by Steven Sharif and John Moore, passionate gamers and successful entrepreneurs, who took their knowledge of business and passion for games and set out on a mission to make a gaming company that would build the games players want. Steven Sharif, set out to bring aboard a team of industry veterans, with a clear vision for the company’s first project. These titans of the industry hail from many backgrounds, but all share two common threads: AAA MMORPG development experience, and a passion for building the games players want.
Everyone at Intrepid is focused on building games that help bring people together. Part of what makes us who we are is that ability to connect with others, and we adhere to this design principle throughout our development process. Since the beginning, Intrepid has held to the philosophy of making games with no pay-to-win or cash grab elements – we respect our players and believe that these tactics aren’t necessary if we simply build games that players want to play. That philosophy, combined with a commitment to transparency and communication with our community, reflects the most important values that we as developers can uphold.
Я думаю что мы живём во времена когда легко быть прозрачным если не пытаешься что-либо скрыть. Недостатком является то, что если ты показываешь не до конца готовый продукт, зритель должен сам осознавать этот факт. – Steven Sharif
Очевидно, что будут существовать какие-то аспекты разработки, которые не будут раскрыты, например, история и работа некоторых систем, для того чтобы не испортить впечатление от игры на релизе. – Steven Sharif
- MMORPG собравшая больше всего средств в истории Kickstarter.
- Седьмая игра по объёму собранных средств на Kickstarter.
- Самая ожидаемая MMO – MMORPG.com's Best of 2017 Awards.
- Самая ожидаемая MMORPG в раннем доступе – MMOs World.
- Gamescom 2018: Лучшая независимая игра.
- Gamescom 2018: Лучшая онлайн-игра.
- Intrepid Studios will be opening offices in Amsterdam to help support their publishing operations in the EU (European Union) and CIS regions.
We have learned a lot from our partnership with MY.GAMES, and we wish our friends there all the best as we have mutually decided to part ways. Looking ahead, we’re excited to announce that Intrepid Studios will be opening European offices in Amsterdam to help support our publishing operations in the EU/CIS regions. We have recently posted open positions for our new EU offices, and look forward to hiring the best and brightest in true Intrepid fashion. – Steven Sharif
- Ashes of Creation Apocalypse battle royale early access testing ended on March 10, 2020. It was previously available for download on the official website and on Steam.
|This section is currently a stub. We are in the process of removing staff pages that are not supported by a citation either on the Intrepid site or elsewhere in official social media, such as a mention on a livestream, the official Discord, or other citable public statement. This will take some time as we want to be careful to not remove any publicly stated information from the wiki.|
The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.
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- Twitter - Don we now our ugly apparel / FA-LA-LA-LA-LA-LA-LA-LA-LA 🎶.
- Intrepid Studios - Official website.
- A chat with Ashes of Creation's Steven Sharif, 7 Июня 2017.
- Стрим, 4 Мая 2018 (39:41).
- MMORPG.com's Best of 2017 Awards.
- Most Anticipated MMORPGs For 2018.
- DualShockers’ Gamescom 2018 Awards
- Интервью, 21 August 2018 (11:20).
- Blog: New Adventure Awaits.