Максимальный уровень

Wiki созданная сообществом Ashes of Creation
(перенаправлено с «Max level»)
Перейти к навигации Перейти к поиску

The level cap at launch is expected to be level 50.[1][2]

Lower level characters will have usefulness in mass combat (such as Осады узлов) that is not directly dependent on their level, such as manning siege weapons, helping repair fortifications, bringing proximity-based buffs to key positions, using stealth or scaling walls. These types of things are relevant to the tide of battle and do not require the player to be max-level or have high combat stats.[9]

The idea is not to be a game where somebody can essentially no life for a week and be max level. The idea is to incorporate some significant chunk of time but still respect the casual player, because the way we respect the casual player is not everything is driven in our game through the adventuring progression line. Not everything is driven through your class level per-se. There's a lot of different progression paths that are available and make you relevant within certain systems and mechanics within the game; and some of those paths are more casual friendly and some of those paths are more hardcore friendly. So with regards to the adventuring class, the idea is to make sure that investment needs to be pretty significant and that the reward then is respective of that investment.[3]Steven Sharif

End game

В Ashes of Creation не будет типичного эндгейма.[10]

Последствием узлов будет то, что в игре нету настоящего эндгейма, так как мир постоянно изменяется каждый день. Один месяц будет значительно отличаться от другого; как для 50ых, так и для 1ых уровней.[10]Jeffrey Bard

Мы хотим, чтобы игра была живой игрой, а это значит, что весь контент должен быть актуальным во все времена. Я бы сказал, что мы пытаемся сделать как можно меньше различий между процессом повышения уровня и конечным игровым процессом. Для нас важно путешествие в целом, чтобы максимизировать удовольствие, которое люди получают на разных этапах игры. [11]Sarah Flanagan

Leveling

Alpha-1 early iteration of the level-up effect by Jim Sanders.[12]

One of the cool abilities we all love seeing and gives us a major dopamine response is when our character levels up.[12]Steven Sharif

Leveling won't follow a traditional linear path, although classic mechanics for leveling exist.[13][14]

Leveling: the act of of going out and adventuring, of killing monsters, and combat in general is the most tactile and moment-to-moment type of gameplay that you're going to experience in Ashes of Creation; and I think at every step of the way in that adventure it should be fun, and it should be something that you enjoy doing, and it should be something that's rewarding, and it should be something that teaches you more about the immersive world that you're in and allows you to follow a compelling storyline.[15]Steven Sharif
  • Some levels may offer more rewards than others.[23]
I think you can emphasize some levels more than others and that's a great way to do progression. But I think ultimately that you should see a reward for your progress or effort spent.[23]Steven Sharif
As part of our ideals as a game we're not going to give boosts away. We're not going to auto-level up a character. You have to spend time acclimating yourself to what this game is, to what the world that you're part of is; and that's an investment- a time investment; and that plays towards our ideas of risk-versus-reward; and I've always said our game's not going to be for everybody and that's okay.[24]Steven Sharif
If I have a skill that does a thousand damage to a target of equal level I don't want my skill to do zero damage to a target that's five levels above me.[26]Steven Sharif
  • A player could in theory level to max level at a single node, providing that node was at a high-enough stage, but it would not be the most effective means of leveling.[27]

Пропорциональное изменение уровня

Уровни, характеристики и навыки игроков не будут меняться пропорционально уровню событий, чтобы позволять игрокам низкого уровня участвовать в тех же событиях, что и игроки высокого уровня.[28][10]

Experience

Experience (XP) is gained through a variety of vertical and horizontal progression paths, such as PvP, PvE, Exploration, Добыча ресурсов/Обработка/Ремесло, Events/Quests, Grinding mobs.[19][13][20][21]

  • XP will be awarded for participating in objective-based PvP on a diminishing returns basis.[20]
  • Experience gained from killing mobs and bosses when in a group is divided by the number of party members based on damage done by the group (compared to any other parties attacking that mob or boss).[29]
    • A multiplier is then applied that increases with the number of party members.[30] The multiplier is between 1.3 and 1.4 (approximately).[31]
    • Experience gained also takes into account the difference between the party's highest and lowest level characters.[30]
    • Experience gained from quest rewards is not shared with other party members.[31]
  • Experience gained is not affected by looting rights.[29]

Смотрите также

Ссылки

  1. 1.0 1.1 Подкаст, 2023-07-15 (11:21).
  2. Прямая трансляция, 2017-12-15 (58:48).
  3. 3.0 3.1 Интервью, 2020-07-08 (1:07:59).
  4. Прямая трансляция, 2017-05-24 (19:25).
  5. Прямая трансляция, 2021-04-30 (41:18).
  6. Прямая трансляция, 2023-12-19 (1:41:54).
  7. Прямая трансляция, 2023-03-31 (1:24:21).
  8. Прямая трансляция, 2022-01-28 (15:35).
  9. Интервью, 2020-07-08 (1:12:51).
  10. 10.0 10.1 10.2 Видео, 2018-04-05 (40:08).
  11. February 8, 2019 - Questions and Answers.
  12. 12.0 12.1 Прямая трансляция, 2020-07-31 (1:05:58).
  13. 13.0 13.1 13.2 13.3 Прямая трансляция, 2022-10-14 (23:15).
  14. leveling.png
  15. Прямая трансляция, 2023-10-31 (5:27).
  16. Подкаст, 2023-07-15 (13:51).
  17. Интервью, 2018-10-20 (2:53:53).
  18. Интервью, 2018-10-20 (1:55).
  19. 19.0 19.1 Подкаст, 2023-12-03 (15:05).
  20. 20.0 20.1 20.2 20.3 Прямая трансляция, 2022-05-27 (1:11:10).
  21. 21.0 21.1 Прямая трансляция, 2017-05-24 (46:27).
  22. Прямая трансляция, 2020-07-25 (1:33:37).
  23. 23.0 23.1 Прямая трансляция, 2022-07-29 (1:24:58).
  24. 24.0 24.1 Интервью, 2021-06-13 (48:27).
  25. Прямая трансляция, 2018-09-27 (52:41).
  26. 26.0 26.1 Прямая трансляция, 2020-07-25 (1:34:55).
  27. Прямая трансляция, 2022-04-29 (1:06:34).
  28. Интервью, 2021-06-13 (24:14).
  29. 29.0 29.1 Прямая трансляция, 2020-07-31 (1:22:23).
  30. 30.0 30.1 Видео, 2023-01-27 (30:00).
  31. 31.0 31.1 Прямая трансляция, 2020-07-25 (44:46).