In game chat

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In-game text chat channels include:[1][2]

In-game voice (VOIP) channels include:[4]

Voice chat is not proximity based.[4]

  • Has fully functional mute/chat preferences.

Voice controls

Raid leaders are able to control Voice chat.[5]

  • Toggle (global) mute on the entire raid.[5]
  • Assign speaker roles allowing party members to globally mute other members.[5]

Raid members will be able to (locally) mute other members.[5]

If you are joined in raid where you have multiple squads that have connected into a raid for the castle sieges, the leaders of those squads will be able to communicate across all members of squad. So let's say you have five teams of four, for a total of twenty people within a particular raid... there are five that have global speech capacity; and then in those individual parties they'll also have their own inter-voice communication. So party leader will be able to hear their party members and the party members will hear each other, but they'll also be able to hear other party leaders speak as well.[6]Стивен Шариф

Tavern communications

Taverns offer private chat and voice communications for all patrons within the building.[7]

User interface commands

Command Function
/roll Simulates a dice roll.[8]

Localization

Будут сделаны попытки перевода Ashes of Creation на другие языки.[9][10]

  • Перевод игрового клиента будет выполняться на основании интереса к переводу.

Озвучка

Озвучка не является приоритетом для Ashes of Creation.[11]

  • Возможно что приветствия NPC будут озвучены.[12]

Озвучка это забавная роскошь, но она не только дорогая, но и требует много логистики.[13]Стивен Шариф

Смотрите также

Примечания