Group dynamics: различия между версиями

Wiki созданная сообществом Ashes of Creation
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== Group dynamics <ref>[[https://www.ashesofcreation.com/group-dynamics/| Group dynamics blog]]</ref> ==
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[[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.<ref name="group">[https://www.ashesofcreation.com/group-dynamics/ Group dynamics blog.]</ref>
[[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.
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Ashes of Creation is still very much in-development. These systems could easily change through playtesting and player feedback.<ref name="group"/>
  
 
== Group sizes ==
 
== Group sizes ==
* 8 players per a standard group.
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* [[Raids]] will have 40 man groups <ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>.
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* The party size is eight (8) players for a single group.<ref name="group"/>
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* [[Raids]] will have 40 man groups.<ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>
 
* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
 
* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
  
== [[Looting]] rules ==
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== Looting rules ==
* Tradition looting system
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* Party leader chooses a loot master and sets the loot system to round-robin or need/greed dice roles.
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[[Ashes of Creation]] intends to use traditional loot rules, selected by the party leader.<ref name="group"/>
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=== Lootmaster ===
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A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.<ref>[http://wowwiki.wikia.com/wiki/Master_looter WoW Wiki - Master looter.]</ref>
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=== Round-robin ===
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With round-robin looting, party members take turns looting.<ref>[http://wowwiki.wikia.com/wiki/Loot#Looting_While_In_A_Party WoW Wiki - Looting while in a party.]</ref>
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=== Need before greed ===
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This is a traditional [[wikipedia:Loot_system#.22Need_Before_Greed.22|need before greed]] system based on dice rolls.
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=== Bidding system ===
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[[Intrepid Studios|Intrepid]] are investigating a potential bidding system, which allows players to bid on [[Category:Items|items]] instead of rolling for them.<ref name="group"/>
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* The highest bidder wins the item.
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* The gold then goes into a pool that is split among the rest of the party members.
  
 
== Party Roles ==
 
== Party Roles ==
* Traditional tank, healer, dps and support [[Classes|classes]] are available.
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* Although traditional classes are present, players should not feel branded by their [[Archetypes|primary archetype]]. Secondary archetypes will allow players to highly customize their role.  
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There will be traditional Tank, DPS, and Support roles in [[Ashes of Creation]].<ref name="group"/>
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* Although traditional roles are present, players should not feel branded by their [[Archetypes|primary archetype]].
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* [[Skill augments]] available through the [[Classes|class]] system allow characters to be personalized outside of their primary role.
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* Players can also double down on their [[Archetypes|archetype]] choice to strengthen their primary role.
  
 
{{Notes}}
 
{{Notes}}
  
 
[[Category:Reactive world]]
 
[[Category:Reactive world]]

Версия от 19:46, 15 октября 2017

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Ashes of Creation aims to bring players together in many ways and so group dynamics are an important feature of the game.[1]

Ashes of Creation is still very much in-development. These systems could easily change through playtesting and player feedback.[1]

Размеры групп

  • The party size is eight (8) players for a single group.[1]
  • Raids will have 40 man groups.[2]
  • Арены will have 1 man, 3 man, 5 man and possible 20 FFA group sizes [3].

Looting rules

Ashes of Creation intends to use traditional loot rules, selected by the party leader.[1]

Lootmaster

A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.[4]

Round-robin

With round-robin looting, party members take turns looting.[5]

Need before greed

This is a traditional need before greed system based on dice rolls.

Bidding system

Intrepid are investigating a potential bidding system, which allows players to bid on instead of rolling for them.[1]

  • The highest bidder wins the item.
  • The gold then goes into a pool that is split among the rest of the party members.

Party Roles

There will be traditional Tank, DPS, and Support roles in Ashes of Creation.[1]

  • Although traditional roles are present, players should not feel branded by their primary archetype.
  • Skill augments available through the class system allow characters to be personalized outside of their primary role.
  • Players can also double down on their archetype choice to strengthen their primary role.

Ссылки