Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Template:Collision
Перейти к навигации
Перейти к поиску
↑ 1.0 1.1 Прямая трансляция, 2023-12-19 (1:52:02).
↑ 2.0 2.1 2.2 Прямая трансляция, 2023-12-19 (1:20:09).
↑ 3.0 3.1
↑ Интервью, 2020-03-27 (15:20).
↑ Прямая трансляция, 2023-10-31 (1:30:52).
↑ Прямая трансляция, 2023-12-19 (1:17:45).
There are player and spell/projectile collision mechanics in Ashes of Creation.[1][2][3]
- Inertia and momentum physics will help prevent blocking doorways/access points. This is based on a character's direction and movement speed, and can be used to push people out of the way.[4][3]
- Ездовые животные and players cannot stop caravans and other vehicles from moving. Nothing can move or block ships.[5]
- Specific ranged skills will have a pushback effect but this is not inherent to all ranged abilities.[6]
- Player collision inherently limits the number of individuals that can be affected by AoE skills.[1]
- Not all projectiles can be body-blocked.[2]
- Not all projectiles can be body-blocked. Some potentially can, but there will be certain abilities and effects, like a shield wall, that can that can be brought up and that will obscure line-of-sight to the target as well; and it will restrict some of those attacks from occurring.[2] – Steven Sharif