Group dynamics: различия между версиями

Wiki созданная сообществом Ashes of Creation
Перейти к навигации Перейти к поиску
(Edit category)
(Move text to template)
Строка 1: Строка 1:
 
{{Draft}}
 
{{Draft}}
  
Group dynamics aim to bring players together.<ref name="group">[https://www.ashesofcreation.com/group-dynamics/ Group dynamics blog.]</ref>
+
{{Group dynamics}}
 
 
Ashes of Creation is still very much in-development. These systems could change through playtesting and player feedback.<ref name="group"/>
 
 
 
== Group sizes ==
 
 
 
[[Ashes of Creation]] is designed for both solo players as well as large and small [[Guilds]].<ref>[[File:solo2.png|350px]]</ref> Mechanics exist within larger conflicts for small groups and even solo players to impact the battle. These include systems that will likely focus on single group sized participants while the larger battle is occurring.<ref>[[File:solo.png|350px]]</ref>
 
 
 
* The party size is eight (8) players for a single group.<ref name="group"/>
 
* [[Raids]] will have 40 man groups.<ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>
 
* [[Arenas]] will have 1 man, 3 man, 5 man and possibly 20 man [[wikipedia:Deathmatch|Free-For-All (Deathmatch)]] group sizes.<ref>[[File:partysize.png|350px]]</ref>
 
 
 
== Looting rules ==
 
 
 
[[Ashes of Creation]] intends to use traditional loot rules, selected by the party leader.<ref name="group"/>
 
 
 
=== Lootmaster ===
 
 
 
A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.<ref>[http://wowwiki.wikia.com/wiki/Master_looter WoW Wiki - Master looter.]</ref>
 
 
 
=== Round-robin ===
 
 
 
With round-robin looting, party members take turns looting.<ref>[http://wowwiki.wikia.com/wiki/Loot#Looting_While_In_A_Party WoW Wiki - Looting while in a party.]</ref>
 
 
 
=== Need before greed ===
 
 
 
This is a traditional [[wikipedia:Loot_system#.22Need_Before_Greed.22|need before greed]] system based on dice rolls.
 
 
 
=== Bidding system ===
 
 
[[Intrepid Studios|Intrepid]] are investigating a potential bidding system, which allows players to bid on [[:Category:Items|items]] instead of rolling for them.<ref name="group"/>
 
 
 
* The highest bidder wins the item.
 
* The gold then goes into a pool that is split among the rest of the party members.
 
 
 
== Party Roles ==
 
 
 
There will be traditional Tank, DPS, and Support roles in [[Ashes of Creation]].<ref name="group"/>
 
 
 
* Although traditional roles are present, players should not feel branded by their [[Archetypes|primary archetype]].
 
* [[Skill augments]] available through the [[Classes|class]] system allow characters to be personalized outside of their primary role.
 
* Players can also double down on their [[Archetypes|archetype]] choice to strengthen their primary role.
 
  
 
{{Notes}}
 
{{Notes}}
  
 
[[Category:Player interaction]]
 
[[Category:Player interaction]]

Версия от 04:32, 19 октября 2017

box warning orange.pngЭта страница в настоящее время является черновиком.

Group dynamics aim to bring players together.[2]

One of the main philosophical pillars behind our design was that PvE must be impactful and inclusive. We want solo players, small groups and large groups to all have a home within our system.[3]
  • Ashes of Creation is in development. These systems could change through playtesting and player feedback.[2]

Ссылки