Please note that we will be mostly waiting for the full NDA drop before we post updated information on Alpha-1, but we will continue to post information that has specific citeable sources from Intrepid.

Alpha-2

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Alpha-2 станет постоянным альфа-тестом.[1][2] В этом этапе тестирования ожидается следующее:

"Persistent" means that the Alpha-2 servers will be kept up all day and night until launch.[8]

  • There may still be character wipes.[9][8]
  • There may still be testing wipes.[9][8]
  • Alpha-2 servers will become the public test servers (PTS) post-launch.[9][8]
    • Used to test patches and updates.
  • Beta-1 and Beta-2 will probably not be persistent.[8]

The ultimate goal for A2 is to be persistent and the PTS, but before we get that far there's gonna be some wipes I would expect.[9]Steven Sharif

Alpha-2 availability

Phase Release Estimated/Actual date
Alpha-2 Alpha-2 (persistent alpha).[8][2] To be announced.[10]

Подробнее...

Alpha testing system requirements

Alpha-1 stress testing, March 17, 2021.[11]

Funny story; So yesterday as we are stress/density testing with our NDA testers, I accidentally summoned 5k bears around our few hundred players. But hey, it didn’t crash! Can you spot Lt. Toast here?[11]Steven Sharif

These are fully operational NPCs. They have behavior trees, they have AI blackboards; you know they are functioning as an NPC would; and to my surprise, to everyone's surprise actually, the server handled it quite well: 5000 entities all within a very dense area.[12]Steven Sharif

Ashes of Creation alpha testing minimum system specification.[13]

  • Operating System: Windows 10 64-Bit
  • Processor: Intel Core i3-2125 3.3GHz / AMD Phenom II X4 3.3GHz
  • Graphics Card: Nvidia GeForce GTX 460 or AMD Radeon 6870 HD with 1GB and DirectX 12
  • Memory: 6 GB RAM
  • Network: Broadband Internet connection
  • Storage: 35 GB of available space
  • Sound Card: DirectX Compatible Sound Card

Recommended specification.[13]

  • Operating System: Windows 10 64-Bit
  • Processor: Intel Core i7-6700K 4.0GHz / AMD FX-9590 4.7GHz
  • Graphics Card: Nvidia GeForce GTX 1060 or AMD Radeon R9 Fury with 4GB and DirectX 12
  • Memory: 16 GB RAM
  • Network: Broadband Internet connection
  • Storage: 35 GB of available space
  • Sound Card: DirectX Compatible Sound Card

Tulnar race

Раса Тульнар появится до альфы-2. В этот период ожидается появление концепт-артов и ранних наработок.[14]

Naval schedule

Ship assets will likely be released leading in to Alpha-2.[15]

Artisan classes timeline

Ремесленные классы (Gathering, Processing, Crafting) will come online fully in Alpha-2 and the Betas.[16][17]

In Alpha One the core basics of what crafting represents as a gameplay loop that is represented. So that means that there are gatherables out there. You will have to have tools in order to service those gatherables. There will be processing that's necessary; and then there's crafting stations that are available and can be constructed by the players. This is in Alpha One. You have to collect the recipes, you have to collect the materials, and you have to refine the materials; and then you have to create the reagents and then use those to kind of create the final crafting component of that you're trying to create. So that in and of itself is present, but it is a very very small piece of really what will be the larger crafting puzzle for Alpha 2 and betas.[16]Steven Sharif

Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated kind of piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.[17]Steven Sharif

Emblem, logo and symbol editor

Import of user-created image content (UCC) is being considered.[20] This was previously not under consideration.[21]

  • An active GM staff will be monitoring user-created content. Users who upload inappropriate content will place their accounts in jeopardy.[22]

I know previously we had spoken about not allowing custom user images in the game, however I think we're leaning more now in the direction of allowing for custom user images. Absolutely well what it will be is the fact that we're a subscription game and if you want to jeopardize your account by doing the wrong thing with regards to custom users [images] then by all means you may do so and we'll have stringent practices in place to prevent that from actually being an issue.[20]Steven Sharif

With regards to this UCC question, I think when you have an active an active GM team that you know you are you have directed to care take the product you're going to mitigate a lot of that functionality you don't want to see out of this custom image system. People who look to let's say meme the system are going to be met with the type of enforcement that they don't want to have on their account; and being a subscription-based product and being a risk versus reward and maybe a more old-school approach to character development and progression I think they're gonna take a significant risk in doing things that we don't want them to do, which will result in the jeopardy of their account. So I think that is not going to deter a hundred percent of things- I don't think you ever can deter a hundred percent of things unless we go away from custom images- but I think that we can achieve some parity of essentially enforcement versus infraction ratio that's going to be liveable for everybody.[22]Steven Sharif

The user interface will allow emblems, logos and symbols to be designed in-game.[21][23][24]

Emblem editor functionality is tentatively planned for Alpha-2.[24]

Alpha-2 NDA

На Alpha-1, Alpha-2, Beta-1, Beta-2 NDA не распространяется.[26]

Присутствующие на стресс-тесте могут обсуждать свои впечатления. Однако графический контент, включая стриминг, записанное видео и скриншоты стресс-теста находятся под NDA. В отличие от других студий, наше сообщество в буквальном смысле первые кто попал в Верру. И стресс-тест может быть не самым гладким... NDA распространяется только на графический контент.[30][31]Steven Sharif

Ранний доступ

Наборы раннего доступа к Ashes of Creation:

Pre-order packs

Наборы предзаказа доступны в косметическом магазине.[39]

Участие

  • На Alpha-0 было более 2,500 участников.[40]
  • Alpha-1 и Alpha-2 ориентированно будут иметь 10,000 участников.[41]
  • Beta-1 и Beta-2 ориентированно будут иметь 27,000 участников.[41]

Количество участников в Alpha и Beta может возрасти в связи с продажей наборов предзаказа.[41]

Вайпы серверов

Альфа и бета-сервера будут полностью очищены перед релизом.[42]

  • Сервера также могут быть очищены перед отдельными тестами, если только разработчикам не потребуется сохранить прогресс для определённых точечных тестов.[43]

В целом, если в названии тестового этапа имеется слово "альфа", то можно смело говорить, что во время него будет очистка.[9]Steven Sharif

Вехи разработки

December 2015 First team members were hired.[44]
February 2016 Ashes of Creation design documentation and prototyping.[45][44]
December 10, 2016 Official website was launched and project announced.[44]
January 18, 2017 Official discord was launched.[46]
May 2, 2017 Kickstarter crowdfunding campaign launched with $750,000 funding goal.[47]
June 3, 2017 Kickstarter crowdfunding campaign completed with 19,576 backers raising $3,271,809.[48]
June 2017 Game production began with a team size of 15-20.[45]
June 21, 2017 Summer crowdfunding campaign launched.[49]
July 22, 2017 Summer crowdfunding campaign completed with 2,485 backers.[50]
September 1, 2017 PAX West 2017.[51][52]
November 4, 2017 Raised $16,500 for Extra Life children's hospitals.[53]
December 15, 2017 Alpha-0 released on schedule.[54]
March 19-23, 2018 Game Developers Conference (GDC) 2018.[55]
April 5, 2018 PAX East 2018.[56]
August 15, 2018 Last day for purchases of Alpha-1 through Intrepid pre-order packs.[57]
August 20, 2018 At Gamescom with My.com.[58]
August 27, 2018 100 developers working on Ashes of Creation.[59]
September 1, 2018 PAX West 2018 panel.[60]
October 19, 2018 Ashes of Creation Apocalypse battle royale (previously called Alpha-1 phase 1 battlegrounds).[27]
November 4, 2018 Raised $20,518 for Rady Children's hospital with Extra Life.[61]
April 15, 2019 60 developers working on Ashes of Creation at San Diego offices (following disengagement with Malaysian art team).[62]
November 3, 2019 Raised $20,901 for Rady Children's hospital with Extra Life.[63]
August 21, 2020 Announced a mutual parting of ways with publisher My.games.[64]
October 17, 2020 Almost 3,000,000 registered accounts for Ashes of Creation.[65]
October 17, 2020 ~87 developers working on Ashes of Creation.[66]
November 8, 2020 Raised $88,546 for Rady Children's hospital with Extra Life.[67]
February 26, 2021 Official ashesofcreation.com website redesign.[68]
May 5, 2021 Alpha-1 sales resumed with the announcement of the Adventurer pre-order pack.[69]
May 17, 2021 Verbal NDA was lifted from Alpha-1 testing.[70]

Достижения

  • MMORPG собравшая больше всего средств в истории Kickstarter.[71]
  • Седьмая игра по объёму собранных средств на Kickstarter.[72]
  • Самая ожидаемая MMO – MMORPG.com's Best of 2017 Awards.[73]
  • Самая ожидаемая MMORPG в раннем доступе – MMOs World.[74]
  • Gamescom 2018: Лучшая независимая игра.[75]
  • Gamescom 2018: Лучшая онлайн-игра.[75]

Смотрите также

Примечания

  1. Стрим, 18 Января 2018 (25:22).
  2. 2.0 2.1 alpha and beta phases.png
  3. Стрим, 8 Апреля 2018 (AM) (2:17).
  4. Стрим, 27 Сентября 2018 (54:02).
  5. Интервью, 20 Октября 2018 (0:00).
  6. Интервью, 20 Октября 2018 (12:38).
  7. Стрим, 31 Октября 2018 (47:44).
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Стрим, 18 January 2018 (25:22).
  9. 9.0 9.1 9.2 9.3 9.4 server-wipes.png
  10. release-dates.png
  11. 11.0 11.1 steven-a1-stress-test.png
  12. Стрим, 26 March 2021 (12:34).
  13. 13.0 13.1 What are the minimum requirements for Alpha?
  14. Стрим, 8 апреля 2018 (AM) (2:17).
  15. Стрим, 27 September 2018 (54:02).
  16. 16.0 16.1 16.2 16.3 16.4 16.5 16.6 Стрим, 26 March 2021 (42:28).
  17. 17.0 17.1 17.2 Интервью, 7 February 2021 (35:30).
  18. Стрим, 30 April 2021 (41:18).
  19. Blog: 10 facts about castle sieges in the MMORPG.
  20. 20.0 20.1 Стрим, 26 July 2019 (1:05:28).
  21. 21.0 21.1 21.2 21.3 21.4 21.5 Стрим, 17 May 2017 (55:40).
  22. 22.0 22.1 Интервью, 8 July 2020 (48:30).
  23. 23.0 23.1 guild emblem.jpg
  24. 24.0 24.1 Стрим, 31 October 2018 (47:44).
  25. 25.0 25.1 25.2 Интервью, 20 October 2018 (3:35:54).
  26. Стрим, 18 Января 2018 (49:26).
  27. 27.0 27.1 alpha1-phase-1-update.png
  28. streaming-allowed.png
  29. stresstest-NDA.png
  30. stresstest-NDA3.png
  31. stresstest-NDA4.png
  32. 32.0 32.1 Kickstarter packages.
  33. MMOGAMES Interview, 8 September 2017.
  34. beta 0.png
  35. Intrepid pre-order pack.
  36. PAX West 2017 Alpha package.
  37. PAX West 2017 Beta package.
  38. Ashes of Creation cosmetic store.
  39. 39.0 39.1 Косметический магазин Ashes of Creation.
  40. Интервью, 24 Августа 2018 (12:18).
  41. 41.0 41.1 41.2 Стрим, 17 Ноября 2017 (28:50).
  42. server wipe.jpg
  43. Стрим, 30 ноября 2020 (7:27).
  44. 44.0 44.1 44.2 MASSIVELY OP interview: Ashes of Creation on a new way to MMO.
  45. 45.0 45.1 steven-milestones.png
  46. Ashes Discord.png
  47. Ashes of Creation Kickstarter campaign
  48. Ashes of Creation Kickstarter.
  49. Summer Crowdfunding.png
  50. summerended.png
  51. PAX West 2017 Schedule.
  52. PAX West 2017 Map.
  53. Intrepid Studios Dev Team.
  54. Стрим, 18 January 2018 (2:48).
  55. GDC.png
  56. PAX East.png
  57. Newsletter, 7 August 2018
  58. gamescom.png
  59. Ashes of Creation Gamescom 2018 Interview: Responding to Criticism.
  60. Newsletter, 7 August 2018
  61. Intrepid Studios Extra Life 2018 (@MediaAoC).
  62. Интервью, 15 April 2019 (5:09).
  63. extralife2019.png
  64. Blog: New Adventure Awaits.
  65. Интервью, 17 October 2020 (18:36).
  66. Интервью, 17 October 2020 (56:55).
  67. extralife2020.png
  68. Стрим, 26 February 2021 (9:51).
  69. Ashes of Creation Store: May cosmetics.
  70. steven-a1-verbal-nda.png
  71. kickstarter most funded MMORPG.png
  72. kickstarter most funded video game.png
  73. MMORPG.com's Best of 2017 Awards.
  74. Most Anticipated MMORPGs For 2018.
  75. 75.0 75.1 DualShockers’ Gamescom 2018 Awards