Alpha-0

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Alpha-0 Launcher/login screen.[1]

Alpha-0 is a NDA[3] pre-alpha[4] release of Ashes of Creation.[5] This is the first of many internal tests of the networking, backend and node system.[6]

  • Establishing core technical features for the back-end solution.[7]
  • Connecting many players into a single zone with 4,000 NPCs.[7]
  • Getting good server framerate performance.[7]
  • Making the connection through the launcher end.[7]
  • Establishing the core node system collection cultural experience.[7]

This release is also known as the "friends and family alpha".[8][9]

  • Alpha-0 is the invite-only "raffle" alpha that also grants access to some media and influencers.[10]
  • Alpha-0 is a part of Pre-alpha testing.[4]

Alpha-0 gameplay footage

Alpha-0 footage from livestream, 31 October 2017.[11]

Alpha-0 participation

1,200 to participate in Alpha-0 starting Friday 15th of December 2017.[12]

Alpha-0 nodes

The alpha-0 map is divided into three Узлы, each with a ZOI.[5]

  • Only one node will be capable of reaching the Village stage.

Стартовая зона Alpha-0

In Alpha-0, players will start at an Empyrean divine gateway.[14]

Alpha-0 environments

Alpha-0 river that runs through the center of the map.[15]
Alpha-0 flood plains environment.[16]

There are four over-world environments (climates/biomes) in Alpha-0.[15]

  • Flood plains
  • Forest
  • Desert
  • Snowy mountains

Alpha-0 has a bio-luminescent Underrealm environment.[19]

One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions.[20]Стивен Шариф

Alpha-0 classes, races and genders

There won't be an active character creation screen in Alpha-0, but there will be several options for players to choose from.[5]

[23]

Alpha-0 progression

Players will experience some degree of progression in Alpha-0.[5]

  • Leveling will be from level 1 to 10.[25]
  • New equipment will drop.
  • There will be a tier-based skill progression where players can apply points into individual skills.

Alpha-0 artisan classes

Gathering and crafting was originally intended to be in Alpha-0,[5] but due to time constraints these were not included.[26]

Alpha-0 combat

The weapon use ability (precision combo/quicktime event) system is in Alpha-0 but it is a different iteration to what was shown at PAX West 2017.[27] Due to time constraints leading up to Alpha 0, the success range of this system was widened and the UI component was disabled. The plan moving forward is to continue to evolve the system in a fun and more engaging direction based on community feedback.[28]

  • Many animations at the moment are first pass, and will be further fleshed out as development continues.[29]

We want combat to be engaging, fun. What you're seeing in our pre-alpha we honestly have not spent a lot of time on combat. Most of this pre-alpha has been spent on establishing core technical features for our proprietary back-end solutions for making a MMO in Unreal.[7]Стивен Шариф

Alpha-0 weapon use ability

A revised weapon use combo system may be present in Alpha-1.[30]

The weapon use ability that was originally shown at PAX West 2017 was reduced to a basic form in Alpha-0.[31]

It's got a little bit of a cadence to it: you can tap, you can generate focus; and so from here we'll look at ways in the future to take that and make it more interesting and more fun and more engaging.[31]Akil Hooper

Alpha-0 dungeons

Alpha-0 party size

The party size in Alpha-0 is six (6).[36]

World size

480 km2 (square kilometers) is the approximate world size at launch.[37]

480 square kilometers; which is which is pretty large comparatively to other MMORPGs out there. Now that does not include the lapped spaces: So that is the Underrealm and the portion of the world that it encompasses, which could probably easily take up an additional hundredish square kilometers I would imagine.[38]Стивен Шариф

Alpha-0 NDA

NDA Alpha-0 ограничивает распространение визуального контента с тестирования Alpha-0.[44][3]

Alpha-0 easter eggs

There may or may not be a pair of sandals; if found will grant you some major boon or benefit... You might need a utility skill to find them.[45][46]

Alpha-0 release schedule

Phase Release Estimated/Actual date
Alpha Alpha-0.[4] 15 Декабря, 2017.[47]

Подробнее...

Alpha-0 key raffles

When getting real-time feedback, we want a wide sample of opinions from people that cannot afford to spend four or five hundred dollars on the Braver of Worlds, to the people that can... We want to get a wide, diverse audience from a purchase standpoint, even people that aren't even invested in the game at all, that's why we raffle out to registered users, or just on stream..[48]Стивен Шариф

Alpha-0 end date

Alpha-0 may end eventually... or morph into something else.[49]Джеффри Бард

Alpha-0 security systems

Системы безопасности будут пристуствовать для противодействия читерам, эксплойтам, ботам, продаже золота, дубликации предметов и других явлений влияющих на экономику начиная с Alpha-0.[50][51][52]

  • Эти системы собирают данные игроков и помечают ненормальную активность для проверки. В комбинации с функциями сообщений игроками о нарушениях они генерируют heatmap в реальном времени, обращающую внимание на необычное поведение.[52]
  • Игроки пойманные за читингом будут забанены.[52]

Alpha-0 graphics system

Alpha-0 will utilize DirectX 11 or DirectX 12.[53]

UE4 allows us to do from a graphical fidelity standpoint is create a beautiful world on the front end.[54]

Alpha-0 videos

Alpha-0 screenshots

Смотрите также

Примечания

  1. Стрим, 15 December 2017 (3:48).
  2. Стрим, 20 October 2017 (50:20).
  3. 3.0 3.1 alpha 0 NDA.png
  4. 4.0 4.1 4.2 alpha-0 pre-alpha.png
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Стрим, 3 September 2017 (30:31).
  6. Стрим, 17 November 2017 (4:52).
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Стрим, 8 April 2018 (PM) (41:44).
  8. Стрим, 15 December 2017 (15:00).
  9. alpha-0 friends and family.png
  10. MMOGAMES Interview, 8 September 2017.
  11. Стрим, 31 October 2017 (24:19).
  12. Стрим, 17 November 2017 (30:34).
  13. Стрим, 15 December 2017 (1:11:52).
  14. Стрим, 3 September 2017 (33:28).
  15. 15.0 15.1 Стрим, 16 October 2017 (11:41).
  16. Стрим, 16 October 2017 (11:51).
  17. Стрим, 16 October 2017 (12:08).
  18. Видео, 22 January 2018 (0:01).
  19. Стрим, 15 December 2017 (1:36:53).
  20. Стрим, 18 January 2018 (14:00).
  21. 21.0 21.1 Стрим, 17 November 2017 (14:57).
  22. 22.0 22.1 22.2 Стрим, 3 September 2017 (37:10).
  23. Видео, 30 August 2017 (3:36).
  24. Стрим, 4 May 2018 (47:57).
  25. Стрим, 15 December 2017 (58:48).
  26. Стрим, 15 December 2017 (1:02:22).
  27. Стрим, 15 December 2017 (1:02:50).
  28. Стрим, 18 January 2018 (22:50).
  29. Official Livestream - May 4th @ 3 PM PST - Q&A
  30. Подкаст, 11 May 2018 (57:42).
  31. 31.0 31.1 Стрим, 18 January 2018 (22:46).
  32. Стрим, 18 January 2018 (16:34).
  33. Стрим, 9 February 2018 (4:42).
  34. Стрим, 17 November 2017 (17:50).
  35. Стрим, 15 December 2017 (1:33:13).
  36. Стрим, 16 October 2017 (49:28).
  37. world size.png
  38. 38.0 38.1 Интервью, 17 August 2018 (10:43).
  39. February 8, 2019 - Questions and Answers.
  40. Стрим, 31 October 2017 (24:00).
  41. Стрим, 27 September 2018 (9:08).
  42. Forest of Erinthia.png
  43. Newsletter, 7 August 2018
  44. alpha-0-nda.png
  45. Стрим, 17 November 2017 (17:34).
  46. Стрим, 15 December 2017 (1:34:41).
  47. Стрим, 18 Января 2018 (2:48).
  48. Стрим, 8 April 2018 (PM) (44:11).
  49. Стрим, 4 May 2018 (40:47).
  50. Стрим, 17 Ноября 2017 (38:35).
  51. Massively OP, 1 Июня 2017
  52. 52.0 52.1 52.2 Стрим, 9 Февраля 2018 (20:40).
  53. Стрим, 17 November 2017 (28:06).
  54. Стрим, 3 May 2017 (27:21).