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Ranged skills
Some abilities require a specific weapon to be equipped.[1][2][3][4]
Skill | Icon | Origin | Description |
---|---|---|---|
Air Strike | Ranger | Leap a great distance forward and into the air while firing three projectiles in a line along the path, each dealing area damage and rooting targets hit for 3 seconds. Rotation control is enabled during cast.[5] The root effect is nature based.[6] | |
Arcane Volley | Mage | Fires a volley of 7 arcane missiles at your target, dealing (35%🢆) arcane damage each.[7][8] | |
Ball Lightning | Mage | Create a large ball of charged electricity that travels slowly forward, rapidly dealing (50%🢆) lightning damage and applying Volatile to enemies it overlaps with.[9][10][11] | |
Beam Amplifier | Wand | Wand Hit 6+ now deals 50% more damage if the previous wand combo hit was also a beam attack.[12] | |
Burning Projectiles | Wand | Every wand projectile and beam has a 10% chance to Burn the target.[ нужна цитата ] | |
Chain Lightning | Mage | Release a powerful streak of lightning that hits your primary target and then chains outward to up to 5 nearby enemies from that target, dealing (175%🢆) lightning damage to each. Applies 20 stacks of Shocked to targets with Volatile.[13][14][15] | |
Chilling Projectiles | Wand | Every wand projectile and beam has a 10% chance to Chill the target.[16] | |
Divine Censure | Cleric | Hurls a radiant spear at the target, dealing damage.[17][18][19][20] | |
Echo | Wand | Adds a 25% chance to gain the Echo proc upon completion of Wand Combo Finishers & Extended Finishers. This rate increases to 100% upon beam finishers. Echo - When you strike a target with direct damage, it gets struck again for magical damage.[21] | |
Electrifying Projectiles | Wand | Every wand projectile and beam has a 10% chance to Electrify the target.[ нужна цитата ] | |
Essence Harvest | Wand | Every time you trigger a wand proc, you have a 50% chance to increase magical powerby 3% by 10 seconds. Stacks up to 5 times.[22] | |
Fireball | Mage | Hurl a ball of fire toward your target, dealing (100%🢆) fire damage and applying Burning for (75%🢆) fire damage. 3 charges.[23] | |
Frostbolt | Mage | Launch a bolt of frost towards your target, dealing (225%🢆) ice damage. Applies Frozen if the target is Chilled.[24][25] | |
Grapple | Tank | Takes aim for a moment before hurling a hooked chain in a line, damaging the first target it contacts and immediately pulling them to the caster. The target suffers a tapering snare for 3 seconds.[26][27] | |
Headshot | Ranger | Deals 175% physical damage to target enemy.[28] | |
Heartseeking Snipe | Ranger | Snipe has a 30% increased chance to critically hit against enemies beyond 20 meters.[29] | |
Hit 5+ Proc Chance 1 | Wand | Increases the base trigger chance of Hit 5+ to 50%.[30] | |
Hit 5+ Proc Chance 2 | Wand | Increases the base trigger chance of Hit 5+ to 75%.[31] | |
Hit 5+ Proc Chance 3 | Wand | Increases the base trigger chance of Hit 5+ to 100%.[32] | |
Hit 6+ Proc Chance 1 | Wand | Increases the base trigger chance of Hit 6+ to 50%.[33] | |
Hit 6+ Proc Chance 2 | Wand | Increases the base trigger chance of Hit 6+ to 75%.[34] | |
Hit 6+ Proc Chance 3 | Wand | Increases the base trigger chance of Hit 6+ to 100%.[35] | |
Judgment | Cleric | Cast a heal on target ally for a large amount of health. If this is cast on an enemy, it instead deals radiant damage to the target and applies 2 stacks of Burning.[36][37] | |
Lightning Strike | Mage | Held ability: Charge up a bolt of lightning to unleash upon your target, dealing (275%🢆) lightning damage based on how long it was charged. Also applies 20 stacks of Shocked to targets.[38][39] | |
Longbow basic attack | Longbow | A slower, powerful, longer range basic ranged attack. Tapping the basic attack button will shoot normally. Holding the basic attack button will charge the shot (and root the player) to cause added damage.[40][41][42] | |
Meteor | Mage | Conjures a massive flaming rock before sending it hurling toward target location. Upon impact, it deals (200%🢆) fire damage and applies Conflagrating to targets with Burning. After landing it continues to roll forward for its remaining distance, dealing damage to enemies along its path.[43] | |
Mortal Headshot | Ranger | Headshot deals 50% additional damage to targets below 50% of their maximum health.[44] | |
Perfect Timing (Wand) | Wand | Adds a 25% chance to gain the Perfect Timing proc upon completion of Weapon Combo Finishers & Extended Finishers. This rate increases to 100% upon beam finishers. Perfect Timing - Reduces the Cooldown of the next ability you cast by 5 seconds.[45] | |
Piercing Shot | Ranger | Fire a projectile that travels in a straight line, piercing through and damaging all enemies in its path.[46] | |
Raining Death | Ranger | Fires a dense rain of arrows 20 meters ahead, dealing high damage. Deals more damage to more distant targets.[47] | |
Refreshing Headshot | Ranger | Headshot refunds 4 seconds of its cooldown when it hits a Marked target.[48] | |
Resplendent Beam | Cleric | Held ability: Fire a beam of healing energy toward a target ally. Charging this spell allows the beam to bounce to up to 5 additional friendly targets closest to the original target, based on how long it was charged. The amount of healing is reduced for each subsequent target.[49][50] | |
Shortbow basic attack | Shortbow | A fast, low power, short range basic ranged attack. Holding down the basic attack button will repeatedly fire.[41][42] | |
Slicing Maim | Fighter | Maim launches a piercing projectile that deals damage to enemies in its path.[51] | |
Smite | Cleric | Smite your target, dealing instant damage and applying a stack of Burning to target enemy. Has no cast time and deals increased damage if activated within melee range of the target. This attack always critically hits on targets under the effect of Condemn.[52][53] | |
Snipe | Ranger | Charge a powerful ranged attack, dealing large damage after charging for 3 seconds. Deals 300% physical damage.[54] | |
Wand Hit 5+ | Wand | Wand Hit 5+ Unlocked. You have a 25% chance on the 5th hit to instead fire a beam at the target that triggers proc efffects. Triggers Weapon Finisher Effects.[55] | |
Wand Hit 6 | Wand | Wand Hit 6 Unlocked. Triggers Weapon Finisher Effects.[56] | |
Wand Hit 6 Extra Damage 1 | Wand | Wand Hit 6 deals 15% more base damage.[57] | |
Wand Hit 6 Extra Damage 2 | Wand | Wand Hit 6 deals 15% more base damage.[58] | |
Wand Hit 6 Extra Damage 3 | Wand | Wand Hit 6 deals 15% more base damage.[59] | |
Wand Hit 6+ | Wand | Wand Hit 6+ Unlocked. Wand Hit 6+ Unlocked. You have a 25% chance on the 6th hit to instead fire a beam at the target that triggers proc effects. Deals 50% more damage if the previous wand combo hit was also a beam attack. Triggers Weapon Finisher Effects.[60] | |
Wings of Salvation | Cleric | Sprout phoenix-like wings and leap to target ally, then grant a small amount of temporary health to that target on arrival.[61][62] An ally is defined as any non-combatant player or non-mob NPC.[63] |
Ranged weapons
A character may equip up to two hand weapons and also wear a ranged weapon on their back.[3][4][65]
- Characters performing ranged abilities will switch to the ranged weapon, then can switch back to the melee weapon and shield or two-handed melee weapon.[3][4]
- There will be a setting to determine if the ranged weapon or main/offhand is the primary weapon to use for Q or left-mouse-button basic attacks.[3][4]
- Rangers do not have a minimum distance requirement for using their ranged weapons.[66] Previously rangers were intended to have a minimum distance requirement.[67]
- Instead of a minimum range requirement, certain Ranger skills, such as Thundering Shot, currently have variable effects conferred at different ranges.[68]
- Some Ranger skills require a bow to be equipped.[1]
List of ranged weapons
- Air Strike
- Arcane Volley
- Ball Lightning
- Beam Amplifier
- Burning Projectiles
- Chain Lightning
- Chilling Projectiles
- Divine Censure
- Echo
- Electrifying Projectiles
- Essence Harvest
- Fireball
- Frostbolt
- Grapple
- Headshot
- Heartseeking Snipe
- Hit 5+ Proc Chance 1
- Hit 5+ Proc Chance 2
- Hit 5+ Proc Chance 3
- Hit 6+ Proc Chance 1
- Hit 6+ Proc Chance 2
- Hit 6+ Proc Chance 3
- Judgment
- Lightning Strike
- Longbow basic attack
- Meteor
- Mortal Headshot
- Perfect Timing (Wand)
- Piercing Shot
- Raining Death
- Refreshing Headshot
- Resplendent Beam
- Shortbow basic attack
- Slicing Maim
- Smite
- Snipe
- Wand Hit 5+
- Wand Hit 6
- Wand Hit 6 Extra Damage 1
- Wand Hit 6 Extra Damage 2
- Wand Hit 6 Extra Damage 3
- Wand Hit 6+
- Wings of Salvation
Basic attacks
Basic attacks are triggered for the equipped primary weapon by pressing Q or left-clicking the mouse (these buttons can be re-bound by the player).[2][3][69]
- Players can select which weapon they wish to use as their primary weapon for basic attacks.[70][2][3][4]
- Players may toggle back and forth between using their ranged weapon and melee weapon slot for basic attacks.[70]
- Weapons with projectile attacks are capable of blind firing without having a target.[71]
- If the player is in action camera mode and their reticle is over a target, they will be able to soft lock onto that target, causing projectiles to home to targets who are within the correct range/angle.[71]
- When you have your weapon and you utilize a basic attack, you can blind fire that weapon, if it has a projectile associated with it, without having to have a target. In addition, if your reticle in action camera mode is over a target, you will have a soft target lock and projectiles will home to that target if within the right angle of direction.[71] – Steven Sharif
- Sequences of basic attacks trigger the combat animation montage based on the weapon type.[69]
- Using a skill other than a basic attack will in general reset the weapon combo system.[72]
- The developers are considering per-use consumables/buffs that apply certain rider effects to basic weapon attacks.[73]
Basic attack | Icon | Weapon | Description |
---|---|---|---|
Greatsword basic attack | Greatsword | ||
Longbow basic attack | Longbow | A slower, powerful, longer range basic ranged attack. Tapping the basic attack button will shoot normally. Holding the basic attack button will charge the shot (and root the player) to cause added damage.[40][41][42] | |
Shortbow basic attack | Shortbow | A fast, low power, short range basic ranged attack. Holding down the basic attack button will repeatedly fire.[41][42] |
Смотрите также
Ссылки
- ↑ 1.0 1.1 Прямая трансляция, 2023-12-19 (1:20:41).
- ↑ 2.0 2.1 2.2 Прямая трансляция, 2022-09-30 (49:16).
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Подкаст, 2021-09-29 (40:50).
- ↑ 4.0 4.1 4.2 4.3 4.4 Интервью, 2018-05-11 (16:32).
- ↑
- ↑ Видео, 2022-09-30 (15:28).
- ↑
- ↑ Видео, 2023-04-28 (22:13).
- ↑ Видео, 2023-09-29 (11:29).
- ↑
- ↑ Видео, 2023-04-28 (7:15).
- ↑
- ↑
- ↑ Видео, 2023-05-31 (12:12).
- ↑ Видео, 2023-04-28 (17:50).
- ↑
- ↑
- ↑
- ↑ Видео, 2020-11-01 (0:51).
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑ 25.0 25.1 25.2 Видео, 2023-04-28 (15:35).
- ↑ Видео, 2023-03-31 (9:55).
- ↑ Видео, 2023-01-27 (10:27).
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑ Видео, 2023-07-28 (15:15).
- ↑
- ↑
- ↑ Видео, 2023-04-28 (13:40).
- ↑ 40.0 40.1 Прямая трансляция, 2022-09-30 (26:42).
- ↑ 41.0 41.1 41.2 41.3 41.4 Видео, 2022-09-30 (19:32).
- ↑ 42.0 42.1 42.2 42.3 42.4 Видео, 2022-09-30 (10:44).
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑
- ↑ Видео, 2023-07-28 (12:04).
- ↑
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- ↑ Видео, 2023-07-28 (29:23).
- ↑
- ↑
- ↑
- ↑
- ↑ 350px
- ↑
- ↑
- ↑
- ↑ Видео, 2023-07-28 (24:03).
- ↑
- ↑ Видео, 2023-07-28 (24:16).
- ↑ Прямая трансляция, 2023-12-19 (1:40:53).
- ↑
- ↑
- ↑ Прямая трансляция, 2017-06-30 (47:14).
- ↑ Прямая трансляция, 2023-12-19 (1:53:41L5DeC8wIcuM).
- ↑ 69.0 69.1 Подкаст, 2021-09-29 (47:57).
- ↑ 70.0 70.1 Прямая трансляция, 2024-03-29 (1:55:14).
- ↑ 71.0 71.1 71.2 Прямая трансляция, 2023-04-28 (55:55).
- ↑ Прямая трансляция, 2020-02-28 (1:10:21).
- ↑ Прямая трансляция, 2022-09-30 (46:17).