Template:Seasonal variations
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Seasonal variations or time of day may affect certain objects in the world, such as mobs and mounts.[4][5][6][2]
- Different creatures will spawn based on the season.[4]
- This alcove might now have a bunch of new types of monsters that are AoE focused and you might want to bring your AoE team there during winter because you can get that spot in this hunting ground; and you can pull really easily all the creatures into that little spot. But in summer maybe that population isn't as close and it's no longer a viable hunting ground.[4] – Steven Sharif
- Монстры and Ездовые животные of a certain rarity are visually affected by seasonal and time-of-day changes.[5][6][2]
- Mounts will have rarities and those rarities will be, I think, respective not only of their skill selection that they were either bred with or acquired with, but also as it scales in rarity you're going to see effects like these come online: The ability for that mount to represent. But as Margaret said, this is not just on the mount front, this is something that I think allows us to integrate both the visual component of an environment that you see but also incorporate effects as part of that environment and that change accordingly to other things that are going on in the world.[6] – Steven Sharif
- Different seasons may unmask different types of vegetation.[7]