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Divine gateways: различия между версиями

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(Added a generic description on what a divine gateway is.)
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Divine gateways are portals inside the [[Starting areas|starting areas]], that connect [[Verra]] with the worlds where the races fled to and where the players and NPCs went through to get back into their homeworld.
 
== Tul'nar starting area ==
 
== Tul'nar starting area ==
  

Версия от 16:32, 31 октября 2017

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Divine gateways are portals inside the starting areas, that connect Верра with the worlds where the races fled to and where the players and NPCs went through to get back into their homeworld.

Tul'nar starting area

Points of interest will exist that represent Tulnar npc structures. In the similar fashion that the starting areas around divine gateways will include expeditionary npc settlements not tied to the node structures but serve as initial quest origination points.[1]Steven Sharif

Тульнар have a starting area that does not involve a divine gateway.[2]

Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[3]Steven Sharif

Unlike the other races, the Tulnar won’t be returning to Верра. Instead they will be returning to the surface from the Подземный мир for the first time in generations.[4]

Divine portal artwork

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