Template:Looting: различия между версиями
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↑ 1.0 1.1 Прямая трансляция, 2020-11-30 (1:01:40).
↑ Прямая трансляция, 2020-07-25 (1:24:56).
↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Group dynamics blog.
↑ Прямая трансляция, 2020-11-30 (1:12:03).
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; Need before greed | ; Need before greed | ||
: This is a traditional [[wikipedia:Loot_system#.22Need_Before_Greed.22|need before greed]] system based on dice rolls.{{web|https://www.ashesofcreation.com/blog/group-dynamics/|Group dynamics blog.}} | : This is a traditional [[wikipedia:Loot_system#.22Need_Before_Greed.22|need before greed]] system based on dice rolls.{{web|https://www.ashesofcreation.com/blog/group-dynamics/|Group dynamics blog.}} | ||
+ | : Since there is very little [[Gear binding|gear binding]] in [[Ashes of Creation]], it's left to the party to deal with players who excessively roll Need on loot.{{livestream|30 November 2020|1h12m03|8c7Y-D5R0IY}} | ||
; Bidding system | ; Bidding system |
Версия от 07:22, 2 декабря 2020
Ashes of Creation intends to use traditional loot rules, selected by the party or raid leader.[1][2][3]
- Free-for-all
- Whoever is first to loot gets the loot.[1]
- Lootmaster
- A master looter (or lootmaster) is a player designated by the party leader to decide how loot is distributed in a dungeon or raid party.[3]
- Round-robin
- With round-robin looting, party members take turns looting.[3]
- Need before greed
- This is a traditional need before greed system based on dice rolls.[3]
- Since there is very little gear binding in Ashes of Creation, it's left to the party to deal with players who excessively roll Need on loot.[4]
- Bidding system
- Intrepid are investigating a potential bidding system, which allows players to bid on items instead of rolling for them.[3]