Template:Looting: различия между версиями
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↑ 1.0 1.1 1.2 1.3 1.4 Видео, 2023-01-27 (16:44).
↑ 2.0 2.1 Видео, 2023-01-27 (32:01).
↑ 3.0 3.1 Прямая трансляция, 2020-11-30 (1:01:40).
↑ Прямая трансляция, 2020-07-25 (1:24:56).
↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 Group dynamics blog.
↑ Прямая трансляция, 2020-11-30 (1:12:03).
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[[File:CLIP2023-01-27-Video-16:44.mp4|thumb|450px|start=0|end=20|[[Alpha-2]] [[Looting|looting]] [[UI]] preview.{{video|2023-01-27|16m44|DwWK9HJNJRQ}} <blockquote>''In the group loot obviously there's a lot of functionality here that parties have the ability to customize. There can be loot master, there can be round-robin, there can be need/greed/pass that's applied on a per rarity basis depending on the party's choices.''{{video|2023-01-27|16m44|DwWK9HJNJRQ}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | [[File:CLIP2023-01-27-Video-16:44.mp4|thumb|450px|start=0|end=20|[[Alpha-2]] [[Looting|looting]] [[UI]] preview.{{video|2023-01-27|16m44|DwWK9HJNJRQ}} <blockquote>''In the group loot obviously there's a lot of functionality here that parties have the ability to customize. There can be loot master, there can be round-robin, there can be need/greed/pass that's applied on a per rarity basis depending on the party's choices.''{{video|2023-01-27|16m44|DwWK9HJNJRQ}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | ||
− | [[File:SS2023-01-27-Video-32 | + | [[File:SS2023-01-27-Video-32-47.24.png|thumb|450px|[[Alpha-2]] vote to change [[Loot|loot]] allocation method [[UI]].{{video|2023-01-27|32m01|DwWK9HJNJRQ}}]] |
[[Ashes of Creation]] intends to use traditional [[Looting|loot rules]], selected by the [[Group dynamics|party]] or [[Raids|raid]] leader.{{livestream|2020-11-30|1h01m40|8c7Y-D5R0IY}}{{livestream|2020-07-25|1h24m56|KtVUiS7yAHE}}{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}} | [[Ashes of Creation]] intends to use traditional [[Looting|loot rules]], selected by the [[Group dynamics|party]] or [[Raids|raid]] leader.{{livestream|2020-11-30|1h01m40|8c7Y-D5R0IY}}{{livestream|2020-07-25|1h24m56|KtVUiS7yAHE}}{{web|https://www.ashesofcreation.com/news/group-dynamics/|Group dynamics blog.}} |
Версия от 07:23, 30 января 2023
Ashes of Creation intends to use traditional loot rules, selected by the party or raid leader.[3][4][5]
- A majority of party members must approve changes to the party loot settings.[2]
- Free-for-all.[5]
- Whoever is first to loot gets the loot.[3]
- A master looter (or lootmaster) is a player designated by the party leader to decide how loot is distributed in a dungeon or raid party.[5]
- With round-robin looting, party members take turns looting.[5]
- This is a traditional need before greed system based on dice rolls.[5]
- Since there is very little gear binding in Ashes of Creation, it's left to the party to deal with players who excessively roll Need on loot.[6]
- Bidding system.[5]
- Intrepid are investigating a potential bidding system, which allows players to bid on items instead of rolling for them.[5]