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Gathering: различия между версиями
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{{Harvest}} | {{Harvest}} | ||
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+ | == See also == | ||
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+ | * [[Processing]] | ||
+ | * [[Crafting]] | ||
{{Notes}} | {{Notes}} | ||
[[Category:Reactive world]][[Category: Artisan]][[Category:Gathering]] | [[Category:Reactive world]][[Category: Artisan]][[Category:Gathering]] |
Версия от 20:30, 30 ноября 2017
Добыча ресурсов is one of the artisan classes in Ashes of Creation.[1]
- What can be gathered is discovered by trial and error and learning their visuals.
- Gathering within a node's Зона влияния (ZOI) will contribute to its experience growth.
- Рыбалка is confirmed part of the gathering artisan class.[3]
- There won't be AFK fishing.
- Травничество will be in Ashes of Creation.[4]
Ресурсы
Gatherable resources occur in locations where you would expect them to be organically.[5]
- Resources exist as a cluster and last until the full resource is depleted.
- Once a resource is depleted from one location it may respawn somewhere else.
- Some resources may respawn on a cooldown basis.
- Resources won't be locked to the node system.
- Resources that can be gathered do not highlight as gatherable.[1]
- Some unique resources may be monsters in disguise or have monsters defending them.[2]