Template:Dungeons: различия между версиями

Wiki созданная сообществом Ashes of Creation
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<blockquote>''Half the problem won't just be solving the dungeon, it will be solving other players too.''{{livestream|2018-09-27|43m21|DABir_vvMfY}}{{ndash|[[Jeffrey Bard]]}}</blockquote>
 
<blockquote>''Half the problem won't just be solving the dungeon, it will be solving other players too.''{{livestream|2018-09-27|43m21|DABir_vvMfY}}{{ndash|[[Jeffrey Bard]]}}</blockquote>
  
Dungeon difficulty will increase the further a player ventures into the dungeon.{{livestream|30 April 2020|1h32m06|UPqLl_e3nxw}}
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Dungeon difficulty will increase the further a player ventures into the dungeon.{{livestream|2020-04-30|1h32m06|UPqLl_e3nxw}}
* [[Mobs]] and mob mechanics will become more difficult.{{livestream|30 April 2020|1h32m06|UPqLl_e3nxw}}
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* [[Mobs]] and mob mechanics will become more difficult.{{livestream|2020-04-30|1h32m06|UPqLl_e3nxw}}
* Terrain and environmental dangers will increase.{{livestream|30 April 2020|1h32m06|UPqLl_e3nxw}}
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* Terrain and environmental dangers will increase.{{livestream|2020-04-30|1h32m06|UPqLl_e3nxw}}
  
<blockquote>''Deeper darker types of interactions will be found deeper in the dungeon.''{{livestream|30 April 2020|1h32m06|UPqLl_e3nxw}}{{ndash|[[Steven Sharif]]}}</blockquote>
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<blockquote>''Deeper darker types of interactions will be found deeper in the dungeon.''{{livestream|2020-04-30|1h32m06|UPqLl_e3nxw}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
There are approximately 6 or 7 [[Dungeons|dungeons]] in [[Alpha-1]].{{livestream|2021-03-26|39m08|HD5WKztW0S4}}
 
There are approximately 6 or 7 [[Dungeons|dungeons]] in [[Alpha-1]].{{livestream|2021-03-26|39m08|HD5WKztW0S4}}
 
* One will almost be [[Raids|raid-level]] difficulty.{{livestream|2021-03-26|39m08|HD5WKztW0S4}}
 
* One will almost be [[Raids|raid-level]] difficulty.{{livestream|2021-03-26|39m08|HD5WKztW0S4}}

Версия от 12:23, 29 августа 2022

Dungeons in Ashes of Creation will range in size and will be mostly open-world.[4][5]

There are going to be smaller, simpler, linear dungeons. There's going to be bigger, more complex, nonlinear dungeons. So, It's a little bit of both. We want the environment to be a character. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them.[4]Jeffrey Bard

Half the problem won't just be solving the dungeon, it will be solving other players too.[6]Jeffrey Bard

Dungeon difficulty will increase the further a player ventures into the dungeon.[9]

  • Монстры and mob mechanics will become more difficult.[9]
  • Terrain and environmental dangers will increase.[9]

Deeper darker types of interactions will be found deeper in the dungeon.[9]Steven Sharif

There are approximately 6 or 7 dungeons in Alpha-1.[10]

  • Twitter - The way is shut! Trapped in this dwarven crypt.
  • Прямая трансляция, 2018-01-18 (16:34).
  • Прямая трансляция, 2018-02-09 (4:42).
  • 4.0 4.1 Прямая трансляция, 2017-06-01 (39:21).
  • Прямая трансляция, 2017-05-22 (20:59).
  • 6.0 6.1 6.2 Прямая трансляция, 2018-09-27 (43:21).
  • 7.0 7.1 openworldinstancedsplit.png
  • 8.0 8.1 Прямая трансляция, 2020-03-28 (1:48:36).
  • 9.0 9.1 9.2 9.3 Прямая трансляция, 2020-04-30 (1:32:06).
  • 10.0 10.1 Прямая трансляция, 2021-03-26 (39:08).