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Template:Castle nodes

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Guild castles have three adjacent nodes in close proximity.[1][2]

  • Castle nodes exist outside of the node system. They are independent of anything that's happening outside in the world with other nodes shutting off certain nodes from progressing.[2]
  • Castle nodes cannot exceed stage 3 (Деревня).[2]
  • Castle nodes are always military node types.[1]
  • The guild must develop those nodes to enhance the defenses of the castle.[1]

Castle nodes are levelled through questing by the owning guild or alliance guilds.[2]

  • Using caravans to move supplies during the weeks before a castle siege.
  • Completing these quests unlocks services and functions that are useful to the occupying guild and its allies as well as boosting the defenses the castle.
  • Rival guilds will want to destroy supply caravans to prevent them from leveling up the castle and its dedicated nodes.

If they fail to to level up those nodes or complete those quests within the three prior weeks before the declaration week, then the castle will be at a disadvantage.[2]Steven Sharif

Being a member of the occupying guild automatically makes you a garrison of the castle nodes and castle itself.[1]

  • Only members of the occupying guild are citizens of these nodes.[3]
  • This citizenship is different to normal node citizenship. Castle nodes don't operate like normal nodes.
  • 1.0 1.1 1.2 1.3 castle nodes.png
  • 2.0 2.1 2.2 2.3 2.4 Подкаст, 2018-04-23 (15:14).
  • Livestream, 23 August 2017 (23:00).