User interface: различия между версиями

Wiki созданная сообществом Ashes of Creation
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== In-game chat ==
 
== In-game chat ==
  
* In-game text chat will include Trade, Area, [[Parties|Party]], [[Raids|Raid]], [[Guilds|Guild]] and [[Social organizations|Social organization]] channels.<ref name="livestream-17-May-2017-56:50">[https://youtu.be/_fPIP8uu6Pc?t=56m50s Livestream, 17 May 2017 (56:50).]</ref>
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{{In game chat}}
* In-game voice chat is for [[Parties|Party]], [[Raids|Raid]] and maybe also [[Guilds|Guild]] communications.<ref>[[File:voice chat.png|350px]]</ref>
 
** It's not proximity based.
 
** Has fully functional mute/chat preferences.
 
  
 
== Importing images ==
 
== Importing images ==

Версия от 17:56, 22 октября 2017

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Pre-alpha unpolished UI screenshots.[1]

The Ashes of Creation user interface is built with customization in mind.[3]

Control settings

  • Players will be able to customize their control scheme.[4]
  • Controller support has not been determined.[4]

Camera settings

The developers aim to provide a variety of camera options. No specific details are confirmed.[5]

Addons

Addons will not be allowed, in general.[6]

  • Addons may become a necessary tool for players to have.
  • The developers believe that parsers (DPS meters) can have negative effects.

In-game chat

Alpha-1 work-in-progress chat interface.[7]

We are working on a new chat log! The new log includes tabs for general, party, siege, guild, and more![7]

In-game text chat channels.
Channel Command
Local chat.[8][9] /say.[10]
Shout.[8][9] /yell.[10]
Party.[8][9] /party.[10]
Raid.[8][9]
Guild.[8][9]
Private messages (PM).[8][9][11] /tell (playername).[10]
Tavern.[12]
Node citizen chat.[13][14][8][9][15]
Global (Enabled for Alpha-1 testing).[10] /global.[10]
info-orange.pngНекоторая из приведенной ниже информации не была подтверждена разработчиками и может не входить в текущую дорожную карту разработки.

Importing images

No image import functionality is planned for sails, shields and cloaks.[16]

  • Emblems and symbols will be able to be designed in-game.

Смотрите также

Ссылки