Monster coins: различия между версиями

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м (Text replacement - "monster siege before.png}}" to "monster siege before.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317003579615346688}}")
м (Text replacement - "monster coin id.png}}" to "monster coin id.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317366796200181761}}")
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** [[Events]] do not occur before [[Sieges|sieges]].{{quote|monster siege before.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317003579615346688}}
 
** [[Events]] do not occur before [[Sieges|sieges]].{{quote|monster siege before.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317003579615346688}}
 
** Events do not occur during sieges.{{quote|monster sieges.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/317350155840126977}}
 
** Events do not occur during sieges.{{quote|monster sieges.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/317350155840126977}}
* Two different monster coins can not be used on the same monster player during the same event.{{quote|monster coin id.png}}
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* Two different monster coins can not be used on the same monster player during the same event.{{quote|monster coin id.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317366796200181761}}
* Some events have monsters that can be taken over by multiple players.{{quote|monster coin id.png}}
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* Some events have monsters that can be taken over by multiple players.{{quote|monster coin id.png|link=https://discordapp.com/channels/256164085366915072/257283936756039680/317366796200181761}}
 
* If no players participate in a monster event, the monsters will be run by [[AI]].{{quote|monster event AI.png}}
 
* If no players participate in a monster event, the monsters will be run by [[AI]].{{quote|monster event AI.png}}
 
* Citizens of a [[Node]] are not eligible to control monsters attacking that node.{{livestream|3 May 2017|36m25|tqsybteR44Q}}
 
* Citizens of a [[Node]] are not eligible to control monsters attacking that node.{{livestream|3 May 2017|36m25|tqsybteR44Q}}

Версия от 19:40, 23 июля 2018

Monster coin concept art.[1]

Let's say for example you have an event- that is the predicate for this event kicking off was that a raid boss was killed in a nearby dungeon; and it was killed for the 50th time, or it was killed by some particular storyline end or whatever the predicate system is in the world state to say "hey kick this event off". Well, when that event kicks off a number of spawners activate around the node and NPCs start moving towards a node. The node is notified, like "hey there's something happening here, you guys should put up your defenses focus on this thing"; and those with monster coins who are within the area and are not a citizen of the node or an affiliated node can choose to activate the monster coin to become one of the monster types that exist within that event; and that event has a number of targets; and let's say for this particular story arc the thing was we need to find artifacts and better weapons in order to defeat these bosses at the bottom of this dungeon; and a lot of players went through that process they found those weapons and whatnot. Well those things might be stored in three buildings that exist within the node. They might be stored within the armory; they might be stored within the barracks; and they might be stored at a workshop that has access to a workbench that they've chosen to build and that could also potentially serve as a predicate; and when you become the monster those are your three objectives; and you don't need to destroy all three. You potentially just need to destroy one, or you destroy as many as you can if it's a time selected event; and you might have targets that are NPC-related as well, such as the blacksmith that's at the workbench, or the captain of the guard who's at the barracks, or whatever who's at the armory; and you get to go in and you get to kill other players potentially during this who are helping to defend the city; and you can also make it to the objectives and potentially help in destroying the building, or killing the NPCs. That is the type of objectives that would exist within a monster coin system for an event.[2]Steven Sharif

Pre-alpha monster coin system.[3]

Sometimes the disturbed beings could take the form of packs of dire wolves, hordes of zombies roused from their graveyard, or even, rarely, an epic-tier dragon flying out of a volcano once a node reaches its maximum level. In any case, the disturbed monsters have to tackle a series of destructive objectives, which can either be handled by the AI or, more interestingly, by a player. The player in turn would attempt to complete all those actions much as in a multi-objective quest, hopefully before other players brought him or her down.[4]

Monster coins enable players to play as monsters within the monster coin event system. This ranges from playing as a horde of zombies, to becoming a massive dragon.[5][6][7]

During a Monster Coin Event, players will be able to activate Monster Coins, allowing them to become monsters and wreak havoc! These Events can be triggered in a variety of different ways, and in some cases they may even provide cosmetic rewards.[1]

Monster coin events are system spawned events.[6][8]

  • They are structured in a way to prevent groups from gaming the system.[8]
  • Monster coin events are triggered by activity in the world, such as node advancement, defeating a boss or constructing certain types of buildings within a node.[9]
  • Server messages appear for players in the vicinity of these dynamic events.[10]
  • The player will have a number of potential objectives they can choose to attack during the event. This may include node buildings, points-of-interest, dungeon, NPC, or other open-world objective.[2]
When you're playing as a as a monster from the monster coin use as part of an NPC event that might be targeting a node, or other some other open-world objective or POI, or dungeon, you get to participate as a monster and your focus is completing objectives that have already been prescribed as part of the event.[2]Steven Sharif

Древние are not going to be part of the monster coin system.[13]

Traditionally, the Ancients are not going to be part of the Monster Coin system. These are the primary antagonists of the story. From a lore perspective, and one of the reasons why they're not a part of the Monster Coin system, is because their souls have really developed almost to the point of perfection in manipulating the Essence for more corrupt uses. They haven't quite gotten there, and who knows if they ever will, but that attunes them out of the possibility: The reason why the monster coin system is possible with other creatures.[14]Steven Sharif

Use of monster coins

  • Monster coins are only usable during monster coin events.[16]
  • Two different monster coins can not be used on the same monster player during the same event.[18]
  • Some events have monsters that can be taken over by multiple players.[18]
  • If no players participate in a monster event, the monsters will be run by AI.[19]
  • Citizens of a Node are not eligible to control monsters attacking that node.[20]

We are very well aware that systems if they can be gamed they will be gamed and we're making sure to develop the monster coin system so that there is no potential for gaming there.[21]Steven Sharif

Obtaining monster coins

Monster coins are obtainable from:

Impact of monster events

Monster coin events (Боссы) cannot destroy or delevel nodes.[23] They can disable certain buildings, services and Неигровые персонажи within a node.[24][10] Осады узлов are the chief mechanic for destroying nodes.[23]

For example, if the service building that got disabled was a blacksmith's building that housed a workbench, which was the only workbench in the region capable of crafting a t5 (or tier 5), or high-tier quality equipment, then of course that would have ramifications economically, as those pieces of equipment that are already readily available would raise in prices; and because there would be a issue within the supply chain of those items being introduced into the economy, you would potentially have some supply and demand changes economically and that could span regions: that could be global even.[25]Steven Sharif

Rewards from monster coin events

  • Cosmetics are the only rewards available to players from this event.[8]
  • Cosmetic rewards resemble the creature that was being controlled.[20]
  • Monster coins are not tradeable.[8]

Развитие в системе монет монстров

Существует система развития, которая повышает уровень навыков монстров игрока в зависимости от того, как часто он участвует в событиях монстров.[26]

В Ashes of Creation большая часть мировых событий вращается вокруг реакции окружающей среды на игрока. Это означает, что по мере того, как игроки исследуют мир и развивают вокруг себя цивилизацию, окружающая среда реагирует на это вторжение, порождая динамические события и существ, атакующих эти развивающиеся города. Эти события бывают 3-х разных типов: уровень Legion, уровень Elite и уровень Epic.[27]Steven Sharif

По мере продвижения узлов, растет и масштаб монстров.[10] Существуют уровни событий, обозначающие масштаб порождаемых монстров. [7]

  • Уровень монеты монстра определяет его силу.[28]

Legion monster events

Legion are common events that occur for Узлы up to the Деревня stage. This might include a horde of zombies rolling across the countryside finding something or someone to feast on. Players who wish to keep their advancements will need to be vigilant.[20]

Elite monster events

Elite events occur for nodes that exist between the Деревня and Метрополис stages. This level of event would include something along the lines of a dungeon level bosses and mobs coming into the world to pillage and destroy specific centers of activity.[20]

Epic monster events

Эпический events are of truly fitting proportions. These events occur randomly in the world as well as in realms where nodes have advanced to the Город and Метрополис stages of development. This would be a legendary boss awoken from their long and deep slumber: A mighty dragon perhaps, whose sole purpose is to plunder to punish those who have summoned his malice and hate.[20]

Смотрите также

Ссылки

  1. 1.0 1.1 Types of Events on Verra.
  2. 2.0 2.1 2.2 2.3 Прямая трансляция, 2022-07-29 (1:20:24).
  3. Видео, 2017-05-25 (0:02).
  4. IGN: Ashes of Creation first look: An MMO that lets you be the boss.
  5. Прямая трансляция, 2023-06-30 (1:50:52).
  6. 6.0 6.1 Прямая трансляция, 2022-04-29 (39:00).
  7. 7.0 7.1 kickstarter monster coins.png
  8. 8.0 8.1 8.2 8.3 monster event spawned.png Ошибка цитирования Неверный тег <ref>: название «monster event spawned.png» определено несколько раз для различного содержимого Ошибка цитирования Неверный тег <ref>: название «monster event spawned.png» определено несколько раз для различного содержимого
  9. Прямая трансляция, 2017-05-26 (22:19).
  10. 10.0 10.1 10.2 Прямая трансляция, 2017-05-03 (36:25).
  11. Прямая трансляция, 2017-05-03 (35:25).
  12. Прямая трансляция, 2021-06-25 (1:36:05).
  13. Подкаст, 2020-11-15 (47:12).
  14. Подкаст, 2020-11-15 (51:22).
  15. Kickstarter packages.
  16. 16.0 16.1 16.2 monster sieges.png
  17. 17.0 17.1 monster siege before.png
  18. 18.0 18.1 monster coin id.png
  19. monster event AI.png
  20. 20.0 20.1 20.2 20.3 20.4 Прямая трансляция, 2017-05-03 (36:25).
  21. Прямая трансляция, 2017-05-26 (22:14).
  22. 22.0 22.1 monster coin origin.png
  23. 23.0 23.1 Прямая трансляция, 2017-05-24 (22:30).
  24. monster events.png
  25. 25.0 25.1 Прямая трансляция, 2022-04-29 (1:07:20).
  26. monster coin leveling.png
  27. Прямая трансляция, 2017-05-03 (31:46).
  28. Monster coins2.jpg